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LimitCrown (talk | contribs) (→Moveset: Counter's damage) |
LimitCrown (talk | contribs) m (→Moveset) |
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|usc2desc=Releases a wave when Ike slams the ground, but the entire attack deals less damage overall. The entire attack animation is also significantly sped up with little trapping potential. | |usc2desc=Releases a wave when Ike slams the ground, but the entire attack deals less damage overall. The entire attack animation is also significantly sped up with little trapping potential. | ||
|dsdefname=Counter | |dsdefname=Counter | ||
|dsdefdmg= | |dsdefdmg=1.2x damage of countered attacks, 10% minimum | ||
|dsdefdesc=Ike holds up Ragnell. If Ike is hit shortly after the move begins, he strikes back. | |dsdefdesc=Ike holds up Ragnell. If Ike is hit shortly after the move begins, he strikes back. | ||
|dsc1name=Paralyzing Counter | |dsc1name=Paralyzing Counter | ||
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|dsc1desc=Ike's counter stuns the opponent, allowing for a follow up attack. | |dsc1desc=Ike's counter stuns the opponent, allowing for a follow up attack. | ||
|dsc2name=Smash Counter | |dsc2name=Smash Counter | ||
|dsc2dmg= | |dsc2dmg=9% (base) | ||
|dsc2desc=When the Counter is triggered, Ike will perform a counterattack after a delay rather than instantly, but the attack deals more damage and has a larger hitbox. | |dsc2desc=When the Counter is triggered, Ike will perform a counterattack after a delay rather than instantly, but the attack deals more damage and has a larger hitbox. | ||
|fsname=Great Aether | |fsname=Great Aether |
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