Mario (SSB4): Difference between revisions
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*{{buff|Down throw has drastically less base knockback, allowing it to combo into other moves more reliably at lower percentages.}} | *{{buff|Down throw has drastically less base knockback, allowing it to combo into other moves more reliably at lower percentages.}} | ||
*{{buff|[[F.L.U.D.D.]] has increased range.}} | *{{buff|[[F.L.U.D.D.]] has increased range.}} | ||
*{{buff|Mario Finale does more damage than in ''Brawl''.}} | *{{buff|[[Mario Finale]] does more damage than in ''Brawl''.}} | ||
*{{nerf|Mario Finale has less vertical range.}} | *{{nerf|Mario Finale has less vertical range.}} | ||
*{{nerf|[[Cape]] deals less damage when on the ground.}} | *{{nerf|[[Cape]] deals less damage when on the ground.}} |