User:Miles of SmashWiki: Difference between revisions
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| text = '''Warning!'''<br/>This user is a rollback'r and has some of t3h ph1re! | | text = '''Warning!'''<br/>This user is a rollback'r and thus has some of t3h ph1re! | ||
| bkgnd = #AF3525 | | bkgnd = #AF3525 | ||
| code = [[Image:modicon.png]] | | code = [[Image:modicon.png]] | ||
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*Get-up: Handstand spin-kick, like Samus. | *Get-up: Handstand spin-kick, like Samus. | ||
*Trip: Kicks backwards with one leg as he stands on the other. | *Trip: Kicks backwards with one leg as he stands on the other. | ||
*Dash attack: Sliding kick. | |||
*'''Neutral Special''': Bob-omb Squad: Takes out a purple Bob-omb and places it on the ground. Purple Bob-ombs look like Bob-ombs painted purple with Waluigi's signature Γ on them in yellow. They also can't be grabbed, so once they're on the ground, they'll sit there and then start walking, just like a black Bob-omb, but nobody can pick them up. High risk, high reward. | *'''Neutral Special''': Bob-omb Squad: Takes out a purple Bob-omb and places it on the ground. Purple Bob-ombs look like Bob-ombs painted purple with Waluigi's signature Γ on them in yellow. They also can't be grabbed, so once they're on the ground, they'll sit there and then start walking, just like a black Bob-omb, but nobody can pick them up. High risk, high reward. | ||
*'''Foward Special''': Tennis Ball Barrage: Hits tennis balls in front of himself with his racket. Slow to repeat and always follows same trajectory, making it functionally like Falco's Blaster. | *'''Foward Special''': Tennis Ball Barrage: Hits tennis balls in front of himself with his racket. Slow to repeat and always follows same trajectory, making it functionally like Falco's Blaster. | ||
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*Get-up: Jabs arms to both sides as he gets up. | *Get-up: Jabs arms to both sides as he gets up. | ||
*Trip: Same as Get-up. | *Trip: Same as Get-up. | ||
*Dash attack: Slides along ground with arms extended. | |||
*'''Neutral Special''': Whirligig: Extends arms, spins and gains height, much like Luigi Cyclone. Height gained depends on B#. | *'''Neutral Special''': Whirligig: Extends arms, spins and gains height, much like Luigi Cyclone. Height gained depends on B#. | ||
*'''Foward Special''': Lightning Bolt: Summons a lightning bolt from Balloon Fight at a random distance between one and four Bowser-lengths away. Powerful, the distance problem makes it unreliable. | *'''Foward Special''': Lightning Bolt: Summons a lightning bolt from Balloon Fight at a random distance between one and four Bowser-lengths away. Powerful, the distance problem makes it unreliable. | ||
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===Ranger (Babylon 5)=== | ===Ranger (Babylon 5)=== | ||
::'' | ::''To learn about who this is, [[Wikipedia:Ranger (Babylon 5)|click here.]]'' | ||
Primary weapon: a Minbari fighting pike. | |||
*A into A-combo: Upward stab, mid-height swing, another mid-height swing | |||
*Forward tilt: Mide-height stab. | |||
*Up tilt: Upward stab. | |||
*Down tilt: Jabs pike forward along ground. | |||
*Forward smash: Three mid-height swings of the pike, and each can be slightly angled. | |||
*Up smash: Spins pike above head. | |||
*Down smash: Spins pike around self low to ground. | |||
*Neutral aerial: Kicks forwards and punches backwards simultaneously. | |||
*Forward aerial: Slices pike in front. | |||
*Backward aerial: Two short backwards kicks. | |||
*Up aerial: Jabs pike upwards. | |||
*Down aerial: Swings pike below self. Can spike in similarity to Marth's d-air. | |||
*Pummel: Headbutt. | |||
*Forward throw: Throws at a diagonal angle up and forward. | |||
*Backward throw: Half turn, releases, stabs with pike. | |||
*Up throw: Tosses upwards then swings pike from forward to straight up. | |||
*Down throw: Throws into ground exactly like Marth. | |||
*Ledge: Stabs pike forward. | |||
*Ledge >100%: Climbs slowly, then swings pike. | |||
*Get-up: Spins with pike extended as he gets up. | |||
*Trip: Same as Get-up. | |||
*Dash attack: Sliding kick | |||
*'''Neutral Special''': Pike Shield: Spins pike in front of self; can reflect projectiles much like Angel Ring. | |||
*'''Foward Special''': PPG: Fires a PPG forwards. Like Falco's Blaster. | |||
*'''Up Special''': Spin Attack: Spins with pike. Most like Link's B-up but like it was in Melee. | |||
*'''Down Special''': Counter: Counters with pike much like Marth. | |||
*'''Final Smash''': White Star: White Star flies up behind stage. Ranger stands still and becomes invincible for duration of move. Use cursor to aim, A to fire weapons. Kind of like Grenade Launcher from the back. | |||
*Up taunt: Holds pike above head, saying, "We fight for the One." | |||
*Side taunt: Holds pike forward. | |||
*Down taunt: Extends/retracts pike twice. | |||
*On-screen apperance: Drops out of a Starfury. | |||
*Kirby Hat design: Mini version of the black Ranger outfit. Includes badge. | |||
*Home stage: Final Destination. | |||
*Character Roll Call theme: Opening (Super Smash Bros. Melee). | |||
*Wiimote selection sound: "We fight for the One." | |||
*Color changes: | |||
:*Default: Black uniform. | |||
:*Red: Red; looks like Lennier's outfit from Season 4. | |||
:*Blue: Blue | |||
:*Green: Green | |||
:*Extra 1: White | |||
:*Extra 2: Gold | |||
'''Comments go on [[User talk:Miles.oppenheimer|the talk page]].''' | '''Comments go on [[User talk:Miles.oppenheimer|the talk page]].''' |
Revision as of 16:51, October 26, 2008
5280s | |
---|---|
Swords.jpg | |
Character info | |
Brawl mains | Mr. Game & Watch, Marth |
Other Brawl characters | R.O.B., Meta Knight |
Team info | |
Crew(s) | It'll happen. |
Personal and other info | |
Real name | Figure it out, guys. |
Location | Saint Paul, Minnesota |
Miscellaneous info | |
Skill | Decent |
Hi, I'm Miles.oppenheimer. I also sign my name as 5280s around the wiki.
While I've only played Melee, I'm a big fan of the Smash series, especially its music. I also plan on getting Brawl as soon as I can actually get my hands on a Wii... Thus the Brawl section of characters in my infobox is projected.
- I am now a rollback'r. Thank you for your support!
See my Brawl music commentary here. Yeah.
Quote of the Week
- "Normal people scare me"
- --My friend Russell's T-shirt
My Resumé on This Site
- Music (SSBB)
- Battleship Halberd Interior
- Battleship Halberd Exterior
- Battleship Halberd Bridge
- Outside the Ancient Ruins
- Helping with the template Template:SSBBStages and anti-vandal monitoring of every page it covers
- Infoboxing all the Subspace Emissary stages
- Designed (read: copy-pasta'd) Template:Move and Template:Split
- Among others. See my contribution list for more.
Music categorizing
This section consists of me choosing the top 5 songs from Brawl that fit a category. Note: only one song per universe per category can make it in.
Guitar Hero Worthy
- Mute City
- Gourmet Race
- Shin Onigashima
- Final Destination
- King K.Rool / Ship Deck 2
Peaceful
- World Map (Pikmin 2)
- Dragon Roost Island
- Bramble Blast
- Delfino Plaza
- Forest / Nature Area
Epic, but Not Guitar Hero-y
- Boss Battle Song 1
- Waluigi Pinball
- Famicom Medley
- Flat Zone 2
- Meta Knight's Revenge
Userboxes
This user means srs bsns. |
File:Icon-mrgame&watch.gif | This user likes 2-D characters. |
File:Icon-marth.gif | This user also likes this guy. |
This user likes octopi. |
This user wants a robot. |
This user is a pirate. Arrgh. |
File:Forestcutscene.jpg | This user wishes he were green sometimes. |
This user then remembers it's not easy being green. |
File:Arenascreenshot1.jpg | This user thinks this should have been a multiplayer stage. |
This user thinks Duon and Galleom were very good ideas. |
This user wants a clown car. |
This user wants to go here for vacation. |
File:Icon-luigi.gif | This user would like world peace. |
This user likes Smash music. |
File:Stage22 080115e-l.jpg | This user wants one of these as a pet. |
File:Ganondorf hologram.jpg | This user wants a hologram. |
This user tolerates puffballs. |
This user doesn't hate Hanenbow. |
This user likes to slice-n-dice. |
This user likes retro. |
This user wants a robot even more. |
This user eats vegetables. |
This user is on FIRE! |
File:Balloon Fighter.jpg | This user likes balloons sometimes. |
This user likes making random userboxes. |
This user still means srs bsns. |
Movesets
Like many a user, I've written Brawl movesets for characters who didn't actually appear in the game as playable characters...
Waluigi
- A into A-combo: A punch-punch-kick setup, much like Mario.
- Forward tilt: A long kick in the air.
- Up tilt: A kick straight up.
- Down tilt: A low kick along the ground.
- Forward smash: Swings his tennis racket. Can also damage behind if opponent is hit by the racket during the beginning of the swing.
- Up smash: Swings his fists together in a short arc over his head. Small but powerful hitbox.
- Down smash: A spinning kick along the ground.
- Neutral aerial: Faces the camera, punches up with both arms and kicks down with both legs all simultaneously, with a four-point look to it.
- Forward aerial: Slices his tennis racket in front of him. Powerful but hard-to-place semi-spike.
- Backward aerial: Half-turn into a punch resembling Mario's forward aerial. Similarly, can spike.
- Up aerial: A standard flip kick.
- Down aerial: A downward leg thrust that looks like Ness's. Can spike like his.
- Pummel: Comically slaps opponent's face.
- Forward throw: Releases and immediately kicks forward.
- Backward throw: Half-turn into a throw.
- Up throw: Tosses enemy upwards, like Mario.
- Down throw: Grabs enemy by arms and slams them into the ground in front of him.
- Ledge: Kicks in front of himself as he climbs up.
- Ledge >100%: Climbs slowly, then punches.
- Get-up: Handstand spin-kick, like Samus.
- Trip: Kicks backwards with one leg as he stands on the other.
- Dash attack: Sliding kick.
- Neutral Special: Bob-omb Squad: Takes out a purple Bob-omb and places it on the ground. Purple Bob-ombs look like Bob-ombs painted purple with Waluigi's signature Γ on them in yellow. They also can't be grabbed, so once they're on the ground, they'll sit there and then start walking, just like a black Bob-omb, but nobody can pick them up. High risk, high reward.
- Foward Special: Tennis Ball Barrage: Hits tennis balls in front of himself with his racket. Slow to repeat and always follows same trajectory, making it functionally like Falco's Blaster.
- Up Special: Flailing Kick: Think Yoshi's second jump, but the legs are doing damage as Waluigi gains height.
- Down Special: Stomp: Stomps opponents into ground (bury) or spikes them if they're in midair; however, this move can't be used in midair.
- Final Smash: Bob-omb Battlefield: Not related to SM64. Purple Bob-ombs rain across the stage like during the end of a Sudden Death match. Waluigi can't be harmed, but he isn't moving either. Lasts 7 seconds.
- Up taunt: Looks left and right with narrowed eyes.
- Side taunt: Pulls out a purple Bob-omb, looks at it, then puts it away.
- Down taunt: Leans back and cackles.
- On-screen apperance: Appears out of a purple Bob-omb's explosion.
- Kirby Hat design: Purple hat with yellow Γ.
- Home stage: Mario Circuit.
- Character Roll Call theme: Waluigi Pinball.
- Wiimote selection sound: Cackle.
- Color changes:
- Default: Purple/Black
- Red: Red/Blue (Mario-esque)
- Blue: Blue/Brown
- Green: Green/Blue (Luigi-esque)
- Extra 1: Yellow/Purple (Wario-esque)
- Extra 2: Brown/Silver
Balloon Fighter
Balloon Fighter has a unique property, the balloon number (abbreviated B#). Graphically, this number is displayed as the number of balloons on his back, either 2, 1, or none. Certain moves change depending on the current B#. Balloons can be lost much like Kirby loses a hat. The B# starts at 2 and can't ever be larger than 2. B# also affects falling speed and height gained by jumps and other moves, with higher B# increasing floatiness and allowing for greater height gains.
- A into A-combo: Alternating high/low chops. Infinite combo with tapping.
- Forward tilt: Jabs arm forward.
- Up tilt: Chops arm up vertically
- Down tilt: Slices arm along ground in front.
- Forward smash: Strong forward headbutt; good finisher.
- Up smash: Claps arms together over head.
- Down smash: Spins arm along the ground.
- Neutral aerial: Lays down flat in midair, doing damage with his whole body, with hitboxes most powerful at the torso.
- Forward aerial: Chops arms together in front.
- Backward aerial: Kicks backwards.
- Up aerial: Flips over, floating, performing many weak kicks. Height lost depends on B#.
- Down aerial: Flails legs down, akin to Yoshi.
- Pummel: Headbutt.
- Forward throw: Flings enemy forward with both hands.
- Backward throw: Spins 3 times then releases; powerful finisher.
- Up throw: Tosses upwards.
- Down throw: Chops enemy into ground, burying briefly. Great for chain-throwing.
- Ledge: Jabs arm forward.
- Ledge >100%: Climbs slowly, then jabs arm forward.
- Get-up: Jabs arms to both sides as he gets up.
- Trip: Same as Get-up.
- Dash attack: Slides along ground with arms extended.
- Neutral Special: Whirligig: Extends arms, spins and gains height, much like Luigi Cyclone. Height gained depends on B#.
- Foward Special: Lightning Bolt: Summons a lightning bolt from Balloon Fight at a random distance between one and four Bowser-lengths away. Powerful, the distance problem makes it unreliable.
- Up Special: Balloon Lift: Flaps hands to rise with his balloons fully inflated, with height gained dependent on B#. Works similarly to Robo Burner, and with 2 balloons, height gained is about the same. If full time is used in midair, all balloons pop (B# goes to 0).
- Down Special: Inflate: Pumps up a new balloon to replace a lost one. Can only be used on ground. Takes 5 full seconds. Only way to replace a lost balloon.
- Final Smash: Balloon Trip: Gains perma-flight and replenished B# and can ram for 12 seconds. Goes into helpless at the end.
- Up taunt: Inflates/deflates his balloons a little.
- Side taunt: Flips off his hat, flips it back onto head.
- Down taunt: Faces camera and waves.
- On-screen apperance: Floats in on 2 balloons.
- Kirby Hat design: Red balloons, blue hat over whole body. Kirby copy can't lose balloons.
- Home stage: Summit.
- Character Roll Call theme: Ballooon Trip.
- Wiimote selection sound: Balloon Inflating.
- Color changes:
- Default: Red balloons, blue hat, red/blue uniform (abbrev. Red, blue, red/blue)
- Red: Red, black, red/black
- Blue: Blue, red, blue/red (original alternate colors from Balloon Fight)
- Green: Green, purple, green/purple
- Extra 1: Yellow, black, yellow/black
- Extra 2: White, light blue, white/light blue
- Extra 3: Gold, silver, gold/silver
Ranger (Babylon 5)
- To learn about who this is, click here.
Primary weapon: a Minbari fighting pike.
- A into A-combo: Upward stab, mid-height swing, another mid-height swing
- Forward tilt: Mide-height stab.
- Up tilt: Upward stab.
- Down tilt: Jabs pike forward along ground.
- Forward smash: Three mid-height swings of the pike, and each can be slightly angled.
- Up smash: Spins pike above head.
- Down smash: Spins pike around self low to ground.
- Neutral aerial: Kicks forwards and punches backwards simultaneously.
- Forward aerial: Slices pike in front.
- Backward aerial: Two short backwards kicks.
- Up aerial: Jabs pike upwards.
- Down aerial: Swings pike below self. Can spike in similarity to Marth's d-air.
- Pummel: Headbutt.
- Forward throw: Throws at a diagonal angle up and forward.
- Backward throw: Half turn, releases, stabs with pike.
- Up throw: Tosses upwards then swings pike from forward to straight up.
- Down throw: Throws into ground exactly like Marth.
- Ledge: Stabs pike forward.
- Ledge >100%: Climbs slowly, then swings pike.
- Get-up: Spins with pike extended as he gets up.
- Trip: Same as Get-up.
- Dash attack: Sliding kick
- Neutral Special: Pike Shield: Spins pike in front of self; can reflect projectiles much like Angel Ring.
- Foward Special: PPG: Fires a PPG forwards. Like Falco's Blaster.
- Up Special: Spin Attack: Spins with pike. Most like Link's B-up but like it was in Melee.
- Down Special: Counter: Counters with pike much like Marth.
- Final Smash: White Star: White Star flies up behind stage. Ranger stands still and becomes invincible for duration of move. Use cursor to aim, A to fire weapons. Kind of like Grenade Launcher from the back.
- Up taunt: Holds pike above head, saying, "We fight for the One."
- Side taunt: Holds pike forward.
- Down taunt: Extends/retracts pike twice.
- On-screen apperance: Drops out of a Starfury.
- Kirby Hat design: Mini version of the black Ranger outfit. Includes badge.
- Home stage: Final Destination.
- Character Roll Call theme: Opening (Super Smash Bros. Melee).
- Wiimote selection sound: "We fight for the One."
- Color changes:
- Default: Black uniform.
- Red: Red; looks like Lennier's outfit from Season 4.
- Blue: Blue
- Green: Green
- Extra 1: White
- Extra 2: Gold
Comments go on the talk page.