Talk:Zero Suit Samus (SSB4): Difference between revisions

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(→‎Attack Damage: new section)
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Bump. [[User:RoyboyX|<font color="red">'''Roy'''</font><font color="gray">'''boy'''</font><font color="darkred">'''X'''</font>]] [[User talk:RoyboyX|''<span style="color:brown;">'''Talk'''</span>'']] 18:56, 11 October 2014 (EDT)
Bump. [[User:RoyboyX|<font color="red">'''Roy'''</font><font color="gray">'''boy'''</font><font color="darkred">'''X'''</font>]] [[User talk:RoyboyX|''<span style="color:brown;">'''Talk'''</span>'']] 18:56, 11 October 2014 (EDT)
:<s>I wouldn't go into detail on it, probably just a model thing.</s> I noticed it's mentioned on the page that we don't know what their for, but I don't think we should mention them augmenting her punches because that's speculation-ish. I suppose we just wait until someone official says something about it. (Or until the next Metroid comes out and they copy things from Smash Bros. again >:P) [[User:Laikue|Laikue]] ([[User talk:Laikue|talk]]|[[Special:Contributions/Laikue|contribs]]) 20:48, 11 October 2014 (EDT)
:<s>I wouldn't go into detail on it, probably just a model thing.</s> I noticed it's mentioned on the page that we don't know what their for, but I don't think we should mention them augmenting her punches because that's speculation-ish. I suppose we just wait until someone official says something about it. (Or until the next Metroid comes out and they copy things from Smash Bros. again >:P) [[User:Laikue|Laikue]] ([[User talk:Laikue|talk]]|[[Special:Contributions/Laikue|contribs]]) 20:48, 11 October 2014 (EDT)
== Attack Damage ==
-I can't edit the damage page so i'll put in some numbers here. Some moves have strange hit boxes/multi hits
    so I'm not exactly sure on some of the percents (ie:up smash and up b)
Neutral attack - 6% [1/2/3] [first/second/third punch]
Forward tilt  - 7% / 8% (neutral vs angle up/down)
Up tilt        - 12% [5/7]
Down tilt      - 8%
Dash attack    - 10%
Forward smash  - 16% [5/11] ~ 22% [7/15]
Up smash      - 11% ~ 16% (depends on what you hit them with/when you hit them)
Down smash    - 8% ~ 11%
Neutral aerial - 10%
Forward aerial - 12% [5/7]
Back aerial    - 12%
Up aerial      - 8%
Down aerial    - 5% ~ 12% (this can also hit more than once. Hits on the way down and on the ground)
Grab aerial    - 3% ~ 6% (short extension vs full extension)
Grab          - 0%
Pummel        - 2%
Forward throw  - 9%
Back throw    - 6%
Up throw      - 10%
Down throw    - 7%
Edge attack    - 7%
Neutral special- 4% ~ 6%
Side special  - 1% ~ 11% (depends on where it hits)
Up special    - 17% (every hit*) Last kick of Up special - 5%
Down special  - 8% (root) / 14% (kick)
Final smash    - 17%
That's all I have. I'll keep trying to update the numbers (maybe i'm just doing it wrong)

Revision as of 03:12, December 11, 2014

she got nice ass yo --User was temp banned for this post

Bracelets

Probably augment her fist attacks? RoyboyX Talk 13:57, 21 September 2014 (EDT)

Bump. RoyboyX Talk 18:56, 11 October 2014 (EDT)

I wouldn't go into detail on it, probably just a model thing. I noticed it's mentioned on the page that we don't know what their for, but I don't think we should mention them augmenting her punches because that's speculation-ish. I suppose we just wait until someone official says something about it. (Or until the next Metroid comes out and they copy things from Smash Bros. again >:P) Laikue (talk|contribs) 20:48, 11 October 2014 (EDT)

Attack Damage

-I can't edit the damage page so i'll put in some numbers here. Some moves have strange hit boxes/multi hits

    so I'm not exactly sure on some of the percents (ie:up smash and up b)

Neutral attack - 6% [1/2/3] [first/second/third punch] Forward tilt - 7% / 8% (neutral vs angle up/down) Up tilt - 12% [5/7] Down tilt - 8% Dash attack - 10% Forward smash - 16% [5/11] ~ 22% [7/15] Up smash - 11% ~ 16% (depends on what you hit them with/when you hit them) Down smash - 8% ~ 11% Neutral aerial - 10% Forward aerial - 12% [5/7] Back aerial - 12% Up aerial - 8% Down aerial - 5% ~ 12% (this can also hit more than once. Hits on the way down and on the ground) Grab aerial - 3% ~ 6% (short extension vs full extension) Grab - 0% Pummel - 2% Forward throw - 9% Back throw - 6% Up throw - 10% Down throw - 7% Edge attack - 7% Neutral special- 4% ~ 6% Side special - 1% ~ 11% (depends on where it hits) Up special - 17% (every hit*) Last kick of Up special - 5% Down special - 8% (root) / 14% (kick) Final smash - 17%


That's all I have. I'll keep trying to update the numbers (maybe i'm just doing it wrong)