Attack: Difference between revisions
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The aim of a match in the ''{{b|Super Smash Bros.|series}}'' series is to '''attack''' the opponent so that they are [[knockback|knocked back]] beyond the "[[blast line]]s", resulting in a [[KO]]. The types of attack which can be performed are: | The aim of a match in the ''{{b|Super Smash Bros.|series}}'' series is to '''attack''' the opponent so that they are [[knockback|knocked back]] beyond the "[[blast line]]s", resulting in a [[KO]]. The types of attack which can be performed are: | ||
*'''[[Neutral attack]]s''' (officially known as '''standard attacks'''), attacks performed by pressing the button(s) assigned to the attack function (the [[A button]] in most control schemes) while one's character is standing still and the [[control stick]] or [[d-pad]] is in a neutral position. | *'''[[Neutral attack]]s''' (officially known as '''standard attacks'''), attacks performed by pressing the button(s) assigned to the attack function (the [[A button]] in most control schemes) while one's character is standing still and the [[control stick]] or [[d-pad]] is in a neutral position. | ||
*'''[[Smash attack]]s''', chargeable attacks performed by holding the attack button, then "[[tap]]ping" the control stick/D-pad as the button is released. In ''Brawl'', the [[control stick]] can be pushed in order to execute an immediate smash attack in any of the four regular directions. | *'''[[Smash attack]]s''', chargeable (cannot be charged in ''[[Super Smash Bros.]]'') attacks performed by holding the attack button, then "[[tap]]ping" the control stick/D-pad as the button is released. In ''Brawl'', the [[control stick]] can be pushed in order to execute an immediate smash attack in any of the four regular directions. | ||
*'''[[Aerial attack]]s''' | *'''[[Aerial attack]]s''' (officially '''air attacks''' or '''midair attacks''') any attack performed in midair (using the [[A button]]) that is not a special move. | ||
*'''[[Tilt attack]]s''' (officially known as '''strong attacks'''), ground attacks performed by lightly pushing and holding, or "tilting", the control stick or D-pad in a direction and pressing the attack button. Attacking while the character is [[walking]] also results in a tilt attack. | *'''[[Tilt attack]]s''' (officially known as '''strong attacks'''), ground attacks performed by lightly pushing and holding, or "tilting", the control stick or D-pad in a direction and pressing the attack button. Attacking while the character is [[walking]] also results in a tilt attack. | ||
*'''[[Dash attack]]s''', any non-special attack performed while the character is [[dashing|running]]. | *'''[[Dash attack]]s''', any non-special attack performed while the character is [[dashing|running]]. | ||
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{{Attacks}} | {{Attacks}} | ||
[[Category:Attacks]] | [[Category:Attacks| ]] | ||
[[Category:Game Controls]] | [[Category:Game Controls]] |
Revision as of 19:10, November 13, 2014
The aim of a match in the Super Smash Bros. series is to attack the opponent so that they are knocked back beyond the "blast lines", resulting in a KO. The types of attack which can be performed are:
- Neutral attacks (officially known as standard attacks), attacks performed by pressing the button(s) assigned to the attack function (the A button in most control schemes) while one's character is standing still and the control stick or d-pad is in a neutral position.
- Smash attacks, chargeable (cannot be charged in Super Smash Bros.) attacks performed by holding the attack button, then "tapping" the control stick/D-pad as the button is released. In Brawl, the control stick can be pushed in order to execute an immediate smash attack in any of the four regular directions.
- Aerial attacks (officially air attacks or midair attacks) any attack performed in midair (using the A button) that is not a special move.
- Tilt attacks (officially known as strong attacks), ground attacks performed by lightly pushing and holding, or "tilting", the control stick or D-pad in a direction and pressing the attack button. Attacking while the character is walking also results in a tilt attack.
- Dash attacks, any non-special attack performed while the character is running.
- Special moves, whereof some are special attacks, which are attacks activated by pressing the special move button (the B button in most control schemes) along with a direction. Note that not all special moves are attacks.
Attacks in the Super Smash Bros. series | |
---|---|
Standard ground attacks | Neutral attack · Dash attack |
Tilt attacks | Forward tilt · Up tilt · Down tilt · Crouching attack |
Smash attacks | Forward smash · Up smash · Down smash |
Aerial attacks | Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial · Grab aerial · Glide attack |
Throws | Grab · Pummel · Forward throw · Back throw · Up throw · Down throw |
Get-up attacks | Floor attack · Edge attack |
Special moves | Neutral special move · Side special move · Up special move · Down special move · Command-input move · Final Smash |