Yo-yo glitch: Difference between revisions
Omega Tyrant (talk | contribs) m (moved Yoyo Glitch (SSBM) to Yoyo glitch: Having SSBM in the article is completely unnecessary as there is no variation of the glitch in Brawl. The SLAPAYO glitch is not the yoyo glitch.) |
Omega Tyrant (talk | contribs) m (→See Also) |
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*Adds near-limitless range to [[Ness]]' attacks. | *Adds near-limitless range to [[Ness]]' attacks. | ||
==Demonstration video== | |||
A video that showcases the yoyo glitch. | |||
<youtube>http://www.youtube.com/watch?v=DI9KGybiCHo&feature=related</youtube> | |||
==See Also== | ==See Also== | ||
[[Super Yoyo Glitch]] | *[[Super Yoyo Glitch]] | ||
[[SLAPAYO]] | *[[SLAPAYO]] | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 21:43, September 12, 2010
The Yoyo Glitch refers to a glitch done using Ness' yoyo. It can be used to attack or grab with near limitless range or attach certain single-hitbox attacks to Ness' body. The discovery of the glitch was a collaborative effort between VilNess, LonelyNess, and Dan smith, and was spurred on by an innocuous video of an unknown Japanese player accidentally dropping a yoyo hitbox.
Mechanics
Ness' upsmash consists of 3 parts each with its own hitbox: outreaching, spinning, and swinging. The Yoyo Glitch drops the last hitbox of the upsmash onto the ground and leaves it there until Ness dies or uses a non-projectile attack.
How to do it
- Use Ness' up smash and hit any opponent or destructible part of the stage with the outreaching part of the yoyo. Charge the yoyo very slightly before releasing.
- Make sure that, after the yoyo is released into its upward swing, it doesn't hit anything else.
Follow-up Techniques
Thunder Jacket
A follow-up technique to the Yoyo Glitch discovered by Simna ibn Sind.
Instructions:
- Perform the Yoyo Glitch.
- Use PK Thunder to floorblast yourself from the air or use PK Thunder to hit yourself into a ledge and grab it.
Effects:
- Attaches the hitbox of PK Thunder2 (Ness' recovery attack) to Ness' body.
- Blocks most attacks that it collides with and hurts opponents and destructible stages.
Spike Jacket
A follow-up technique to the Yoyo Glitch discovered by MasterofFlames.
Instructions:
- Perform the Yoyo Glitch.
- Use D-air and land immediately after the hitbox comes out. This can be done by shuffling.
Effects:
- Attaches the hitbox of Ness' D-air to his lower body.
- Meteor smashes opponents and hurts destructible stages.
Star Jacket
A follow-up technique to the Yoyo Glitch discovered by MasterofFlames.
Instructions:
- Perform the Yoyo Glitch.
- Use U-air and land immediately after the hitbox comes out. This can be done by DjCffling.
Effects:
- Attaches the hitbox of Ness' U-air to his upper body.
- Pops up opponents and hurts destructible stages.
Toy Jacket
A follow-up technique to the Yoyo Glitch discovered by Earthbound360.
Instructions:
- Perform the Yoyo Glitch
- Use up smash or down smash on a disappearing platform timed so the platform disappears right as the yoyo comes out. This can be done on the awnings in Onett.
Effects:
- Attaches hitbox of Ness' up smash or down smash to his feet.
- Causes either weak or strong yoyo knockback based on the timing of the setup.
Deadline
A follow-up technique to the Yoyo Glitch discovered by LonelyNess.
Instructions:
- Perform the Yoyo Glitch.
- Use any non-projectile attack or a grab and that attack will hit every target in between Ness and the location the Yoyo Glitch was perfomed (if a grab is used then only the target closest to Ness will be affected).
Effects:
- Adds near-limitless range to Ness' attacks.
Demonstration video
A video that showcases the yoyo glitch. <youtube>http://www.youtube.com/watch?v=DI9KGybiCHo&feature=related</youtube>