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'''Master Hand''' ({{ja|マスターハンド}}, ''Masutā Hando'') appears as the final [[boss]] of the [[1P Game]] in ''[[Super Smash Bros.]]''. | '''Master Hand''' ({{ja|マスターハンド}}, ''Masutā Hando'') appears as the final [[boss]] of the [[1P Game]] in ''[[Super Smash Bros.]]''. | ||
==As a boss== | ==As a boss== | ||
{{Head|Master Hand|g=SSB|l=}}Master Hand is the final | {{Head|Master Hand|g=SSB|l=}} | ||
Master Hand is the final boss of the 1P Game. Master Hand uses its size and shape to its advantage, slapping, punching, and flicking the player's character, but receives no knockback from the player's attacks; all of these elements are carried on into his incarnations in later games. | |||
Master Hand can't be defeated by normal means; instead, he has 300 [[HP]] which must be depleted. Once 0 HP is reached, he explodes into the background while the screen fades to white; after the last results screen of the game, which has its own fanfare, a cutscene plays, showing the player's character turning back into their plush doll form, the camera zooming, then a sudden transition to black, punctuated with the sound of a door closing. | Master Hand can't be defeated by normal means; instead, he has 300 [[HP]] which must be depleted. Once 0 HP is reached, he explodes into the background while the screen fades to white; after the last results screen of the game, which has its own fanfare, a cutscene plays, showing the player's character turning back into their plush doll form, the camera zooming, then a sudden transition to black, punctuated with the sound of a door closing. | ||
Revision as of 13:54, October 8, 2014
- This article is about Master Hand's appearance in Super Smash Bros.. For general information, see Master Hand.
Master Hand | |
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File:SmashBrosSymbol.png | |
A boss in | SSB Melee Brawl Smash 4 |
Universe | Mario |
Console of origin | Nintendo 64 |
Location | Meta Crystal, Battlefield |
Voice actor | Jeff Manning |
Master Hand (マスターハンド, Masutā Hando) appears as the final boss of the 1P Game in Super Smash Bros..
As a boss
Master Hand is the final boss of the 1P Game. Master Hand uses its size and shape to its advantage, slapping, punching, and flicking the player's character, but receives no knockback from the player's attacks; all of these elements are carried on into his incarnations in later games. Master Hand can't be defeated by normal means; instead, he has 300 HP which must be depleted. Once 0 HP is reached, he explodes into the background while the screen fades to white; after the last results screen of the game, which has its own fanfare, a cutscene plays, showing the player's character turning back into their plush doll form, the camera zooming, then a sudden transition to black, punctuated with the sound of a door closing.
Master Hand first appears in the opening cinematic. He positions inanimate plush doll versions of two random characters on a table, and after carefully positioning everything around them, he counts to three, snaps his fingers, and changes the table into a stage resembling Peach's Castle; additionally, both of the plush dolls spring to life.
[[Category:Master Hand]]