Talk:Ness (SSB4): Difference between revisions

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(→‎Yo-yo change: new section)
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** Attraction PSI Attack -- Pulls enemies towards Ness and does damage when B is let go.
** Attraction PSI Attack -- Pulls enemies towards Ness and does damage when B is let go.
** Frontal PSI Magneet (Lucas' PSI Magnet) -- PSI Magnet is put in front of Ness and does damage when B is let go.
** Frontal PSI Magneet (Lucas' PSI Magnet) -- PSI Magnet is put in front of Ness and does damage when B is let go.
:I can add this to the page. Give me a few minutes. [[User:Aidanzapunk|Aidan the Intermediate Gamer]] ([[User talk:Aidanzapunk|talk]]) 13:56, 14 September 2014 (EDT)
:I can add this to the page. Give me a few minutes. [[User:Aidanzapunk|Aidan the Intermediate Gamer]] ([[User talk:Aidanzapunk|talk]]) 13:56, 14 September 2014 (EDT)
* I have some (American) English translation names. Rising PK Flash and PK Freeze stay the same. PK Flame Pillar is now PK Bonfire and Flying PK Fire is now PK Fire Burst. Piercing PK Thunder is now Lasting PK Thunder and Big PK Thunder is now Rolling PK Thunder. Attraction PSI Attack is PSI Vacuum. Unfortunately, I don't have Frontal PSI Magnet's name yet... [[User:Jmp 531|Jmp 531]] ([[User talk:Jmp 531|talk]]) 16:08, 5 October 2014 (EDT)


==Buff==
==Buff==

Revision as of 15:08, October 5, 2014

So are there any other apparent changes that have been noticed by y'all?

Ness' custom specials

Source

  • Neutral Special
    • Rising PK Flash -- A PK Flash with a larger hitbox but less damage and control over its movement.
    • PK Freeze -- Freezes the opponent instead of damages.
  • Side Special
    • PK Flame Pillar -- Shorter range, but has a bigger flame, lasts longer, and does more damage. However, it doesn't trap opponents as much.
    • Flying PK Fire (Lucas' PK Fire) -- Instead of trapping opponents in the fire, it knocks them back instead.
  • Up Special
    • Piercing PK Thunder (Lucas' PK Thunder) -- Goes through opponents. PK Thunder 2 goes through opponents also.
    • Big PK Thunder -- Slower and larger. However, it does more damage and has greater knockback. PK Thunder 2 has a larger hitbox.
  • Down Special
    • Attraction PSI Attack -- Pulls enemies towards Ness and does damage when B is let go.
    • Frontal PSI Magneet (Lucas' PSI Magnet) -- PSI Magnet is put in front of Ness and does damage when B is let go.
I can add this to the page. Give me a few minutes. Aidan the Intermediate Gamer (talk) 13:56, 14 September 2014 (EDT)
  • I have some (American) English translation names. Rising PK Flash and PK Freeze stay the same. PK Flame Pillar is now PK Bonfire and Flying PK Fire is now PK Fire Burst. Piercing PK Thunder is now Lasting PK Thunder and Big PK Thunder is now Rolling PK Thunder. Attraction PSI Attack is PSI Vacuum. Unfortunately, I don't have Frontal PSI Magnet's name yet... Jmp 531 (talk) 16:08, 5 October 2014 (EDT)

Buff

  • Buff Down aerial is much faster, now almost as fast as its Smash 64 iteration.

It has a new animation where Ness clearly twirls around before kicking, and that in itself puts it around the same speed as Brawl (20 frames). 64 was basically instantaneous, so it's nothing like that. FlynnCL (talk) 02:30, 23 September 2014 (EDT)

  • Change Ness spins before attacking.
It does say that on the page. Aidan the Intermediate Gamer (talk) 08:28, 23 September 2014 (EDT)

Yo-yo change

Shouldn't it considered a nerf (red) instead of a change (? blue icon) that Ness's yo-yo no longer has an active hitbox while it's charging? Though I guess it's also buffed in the sense that it gets stronger with charging, for once.... so maybe we could list both? (nerf and buff, respectively) Rashid (talk) 15:14, 25 September 2014 (EDT)