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==Overview== | ==Overview== | ||
[[File:Meta Knight Forward Aerial Hitbox Brawl.png|thumb|Hitboxes of Meta Knight's f-air. Top: first hit; middle: second hit; bottom: third hit.]] | |||
Meta Knight slashes in front of him three times. The move has some decent knockback and always do up to 10% damage if all three of the slashes hit regardless of [[stale-move negation]]. Having to be one of the best forward aerials in the game, it is one of the many useful attacks Meta Knight has that has extremely fast [[start-up]] and [[ending lag]], good for racking up damage, and has a great [[transcendent]] range to keep him safe. Meta Knight can also space and [[pressure]] an opponent with his forward aerial very well, where it can effectively try to offensively attack or trying to keep away an opponent. Due to having little lag if the move hits the ground, one can use a [[short hop]] to use it and this gives him a great opportunity to lead in to many of his other moves that he can utilize such as another forward aerial or {{mvsub|Meta Knight|SSBB|down tilt|alt=down tilt}}. | Meta Knight slashes in front of him three times. The move has some decent knockback and always do up to 10% damage if all three of the slashes hit regardless of [[stale-move negation]]. Having to be one of the best forward aerials in the game, it is one of the many useful attacks Meta Knight has that has extremely fast [[start-up]] and [[ending lag]], good for racking up damage, and has a great [[transcendent]] range to keep him safe. Meta Knight can also space and [[pressure]] an opponent with his forward aerial very well, where it can effectively try to offensively attack or trying to keep away an opponent. Due to having little lag if the move hits the ground, one can use a [[short hop]] to use it and this gives him a great opportunity to lead in to many of his other moves that he can utilize such as another forward aerial or {{mvsub|Meta Knight|SSBB|down tilt|alt=down tilt}}. | ||
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