Talk:Ness (SSB4): Difference between revisions
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==Buff== | ==Buff== | ||
*{{buff|Down aerial is much faster, now almost as fast as its Smash 64 iteration.}} | *{{buff|Down aerial is much faster, now almost as fast as its Smash 64 iteration.}} | ||
It has a new animation where Ness clearly twirls around before kicking, and that in itself puts it around the same speed as Brawl (20 frames). 64 was basically instantaneous, so it's nothing like that. | It has a new animation where Ness clearly twirls around before kicking, and that in itself puts it around the same speed as Brawl (20 frames). 64 was basically instantaneous, so it's nothing like that. [[User:FlynnCL|FlynnCL]] ([[User talk:FlynnCL|talk]]) 02:30, 23 September 2014 (EDT) |
Revision as of 01:30, September 23, 2014
So are there any other apparent changes that have been noticed by y'all?
Ness' custom specials
- Neutral Special
- Rising PK Flash -- A PK Flash with a larger hitbox but less damage and control over its movement.
- PK Freeze -- Freezes the opponent instead of damages.
- Side Special
- PK Flame Pillar -- Shorter range, but has a bigger flame, lasts longer, and does more damage. However, it doesn't trap opponents as much.
- Flying PK Fire (Lucas' PK Fire) -- Instead of trapping opponents in the fire, it knocks them back instead.
- Up Special
- Piercing PK Thunder (Lucas' PK Thunder) -- Goes through opponents. PK Thunder 2 goes through opponents also.
- Big PK Thunder -- Slower and larger. However, it does more damage and has greater knockback. PK Thunder 2 has a larger hitbox.
- Down Special
- Attraction PSI Attack -- Pulls enemies towards Ness and does damage when B is let go.
- Frontal PSI Magneet (Lucas' PSI Magnet) -- PSI Magnet is put in front of Ness and does damage when B is let go.
- I can add this to the page. Give me a few minutes. Aidan the Intermediate Gamer (talk) 13:56, 14 September 2014 (EDT)
Buff
- Down aerial is much faster, now almost as fast as its Smash 64 iteration.
It has a new animation where Ness clearly twirls around before kicking, and that in itself puts it around the same speed as Brawl (20 frames). 64 was basically instantaneous, so it's nothing like that. FlynnCL (talk) 02:30, 23 September 2014 (EDT)