Water (type): Difference between revisions
EndGenuity (talk | contribs) m (Removing from orphaned pages.) |
No edit summary Tag: Mobile edit |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y|ssb4=y}} | ||
{{incomplete|Table needs to be updated with SSB4.}} | |||
[[File:SquirtleUsmash.png|right|thumb|250px|Squirtle's up smash is an example of a water attack.]] | [[File:SquirtleUsmash.png|right|thumb|250px|Squirtle's up smash is an example of a water attack.]] | ||
{{for|other uses|Water (disambiguation)}} | {{for|other uses|Water (disambiguation)}} | ||
Line 12: | Line 13: | ||
Out of all the effects in ''Brawl'', water is one of the most useful in the [[Subspace Emissary]] - it deals extra damage to fire-based enemies, some mechanical enemies (particularily the [[R.O.B. Squad]]), and about half of the bosses. | Out of all the effects in ''Brawl'', water is one of the most useful in the [[Subspace Emissary]] - it deals extra damage to fire-based enemies, some mechanical enemies (particularily the [[R.O.B. Squad]]), and about half of the bosses. | ||
{{SSB4|Greninja}} | {{SSB4|Greninja}} uses water-based attacks in ''[[Super Smash Bros. 4]]''. As a result, it is likely that water will return as an effect for Pikmin purposes. | ||
==List of water attacks== | ==List of water attacks== |
Revision as of 16:00, September 15, 2014
There are a few attacks in the Smash Bros. series that are water-based. Squirtle is the only character to have water damage in its attacks (and Kirby, as he can copy one of said moves). Mario also has a water attack through F.L.U.D.D., but it deals no damage.
Due to the mechanics of Brawl's hitboxes, water can be both a type and an effect. It is currently believed that the difference is this:
- The Water type is what causes attacks to be powered up by water stickers.
- The Water effect is what causes type effectiveness; that is, it deals 1.1x knockback to Charizard and 0.9x knockback to Ivysaur, and Blue Pikmin are immune to it.
The distinction between these two states is a result of the separation of "attacks that use water to deal damage" and "attacks that should be involved in type effectiveness"; this seems to be done so that certain moves will not participate in type effectiveness without being excluded from being powered up by water stickers (for example, so weak fixed-knockback moves are no easier or harder to escape).
Out of all the effects in Brawl, water is one of the most useful in the Subspace Emissary - it deals extra damage to fire-based enemies, some mechanical enemies (particularily the R.O.B. Squad), and about half of the bosses.
Greninja uses water-based attacks in Super Smash Bros. 4. As a result, it is likely that water will return as an effect for Pikmin purposes.
List of water attacks
Character | Move | Type | Effect |
---|---|---|---|
Kirby | Can copy Water Gun | (uncharged) (charged) | |
Mario | F.L.U.D.D. | ||
Squirtle | Up smash | ||
Down smash | |||
Neutral air | |||
Water Gun | (uncharged) (charged) | ||
Waterfall | |||
Hydro Jyk | n/a |
Trivia
- There are no stickers that provide resistance to water-effect attacks, meaning that unless Battering-resistance stickers cover both effects (seeing as they use some of the same visual effects), Hydro Jyks are the only enemy whose attack cannot be guarded against by stickers.