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[[File:NameSelectionMelee.png|thumb|right|Selecting a name prior to a match in ''Melee'']] | [[File:NameSelectionMelee.png|thumb|right|Selecting a name prior to a match in ''Melee'']] | ||
{{redirect|Name Entry|the glitch involving the entry|Name Entry glitch}} | {{redirect|Name Entry|the glitch involving the entry|Name Entry glitch}} | ||
''' | '''Names''' are a feature in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. It allows a player to input a short string of characters as a name to use in gameplay, where it will "float" above the character. In ''Brawl'', the string could be five characters long, whereas ''Melee'' allowed a length of four. Names can also be used to store data and records under them. A name will have the records for things such as [[KO]]'s, [[SD]]'s, [[damage]] taken, [[pratfall]]s, etc., which can be seen in the [[Records]] pages of the games. Names can also be used to set [[Rumble]] on a controller and save a control preference for a player that uses different controls to the default setting. This effectively makes techniques like [[B-Sticking]] and [[T-Sticking]] available to use. In ''Brawl'' names can be transferred to the [[Wii Remote]] which can then be transferred to another [[Wii]] console. | ||
''Melee'' features "random names" that can appear when entering the name entry menu. Most of these names are of existing Nintendo characters. Strangely, though, one of the random names is "[[Ike]]", who did not exist at the time, | ''Melee'' features "random names" that can appear when entering the name entry menu. Most of these names are of existing Nintendo characters. Strangely, though, one of the random names in ''Melee'' is "[[Ike]]", who did not exist at the time, but was a playable character in ''Brawl''. | ||
In the European version of ''Brawl'', Latin uppercase and lowercase characters, including diacritics, could be used, as well as punctuation and numbers. The [[PAL]] version of ''Melee'' held the same possibilities. The [[NTSC]] version of ''Brawl'' allows uppercase Latin letters, punctuation, numbers and Japanese characters. | In the European version of ''Brawl'', Latin uppercase and lowercase characters, including diacritics, could be used, as well as punctuation and numbers. The [[PAL]] version of ''Melee'' held the same possibilities. The [[NTSC]] version of ''Brawl'' allows uppercase Latin letters, punctuation, numbers and Japanese characters. |
Revision as of 14:25, September 14, 2014
- "Name Entry" redirects here. For the glitch involving the entry, see Name Entry glitch.
Names are a feature in Super Smash Bros. Melee and Super Smash Bros. Brawl. It allows a player to input a short string of characters as a name to use in gameplay, where it will "float" above the character. In Brawl, the string could be five characters long, whereas Melee allowed a length of four. Names can also be used to store data and records under them. A name will have the records for things such as KO's, SD's, damage taken, pratfalls, etc., which can be seen in the Records pages of the games. Names can also be used to set Rumble on a controller and save a control preference for a player that uses different controls to the default setting. This effectively makes techniques like B-Sticking and T-Sticking available to use. In Brawl names can be transferred to the Wii Remote which can then be transferred to another Wii console.
Melee features "random names" that can appear when entering the name entry menu. Most of these names are of existing Nintendo characters. Strangely, though, one of the random names in Melee is "Ike", who did not exist at the time, but was a playable character in Brawl.
In the European version of Brawl, Latin uppercase and lowercase characters, including diacritics, could be used, as well as punctuation and numbers. The PAL version of Melee held the same possibilities. The NTSC version of Brawl allows uppercase Latin letters, punctuation, numbers and Japanese characters.
In Melee, the Names menu was the key to activating the Name Entry glitch and its derivatives, including the Master Hand glitch.
In rare cases, names may affect gameplay. When Sheik uses Vanish, the name tag will follow her and reveal where she will later appear, making it easier to punish.
Name Entry
The Name Entry is a console where names are put in and managed. In Melee, it was found in the VS. Mode menu, wheras it's found under "Options" in Brawl. In both games, however, new names can be typed in at the Character Select screen, although in Melee, it will shift screens to a name entry screen; in Brawl, a new name may be typed in directly.
In Brawl, this section is only called "Names".
In both Melee and Brawl, the Name Entry will refuse to set names such as "CPU" and "P1", likely due to them being tags of players without names. However, variations with lowercase letters, such as "Cpu" and "p1", can be set.
Super Smash Bros. Brawl menu items | |
---|---|
Group | Brawl (Time · Stock · Coin Battle · Team Battle) · Rules · Special Brawl · Rotation · Tourney · Names |
Solo | Classic · All-Star · Adventure Mode: The Subspace Emissary · Events · Stadium (Target Smash!! · Home-Run Contest · Multi-Man Brawl · Boss Battles) · Training |
Wi-Fi | Spectator Mode · With Anyone · With Friends |
Vault | Trophies & Stickers (Trophy Gallery · Trophy Hoard · Coin Launcher · Sticker Album · Sticker Center) · Stage Builder · Album · Challenges · Replays · Masterpieces · Chronicle |
Options | Screen · Deflicker · Rumble · Controls · Sound · My Music · Erase Data |
Data | Movies · Records (Group Records · Brawl Records · Notices) · Sound Test |