Shuttle Loop: Difference between revisions

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Using Shuttle Loop while facing off of the edge can be quite dangerous, for unless the player quickly cancels the glide, he/she could easily glide right off the stage with no chance of recovery. Also, landing while in the glide puts Meta Knight [[Floor recovery|on the floor]], and the opponent can easily punish him. Using his [[glide attack]] or just pressing the special move button right before hitting the floor completely cancels the attack and landing lag, which leaves him in an ideal position to evade attacks or hit opponents.
Using Shuttle Loop while facing off of the edge can be quite dangerous, for unless the player quickly cancels the glide, he/she could easily glide right off the stage with no chance of recovery. Also, landing while in the glide puts Meta Knight [[Floor recovery|on the floor]], and the opponent can easily punish him. Using his [[glide attack]] or just pressing the special move button right before hitting the floor completely cancels the attack and landing lag, which leaves him in an ideal position to evade attacks or hit opponents.


===In ''[[Super Smash Bros. 4]]''==
===In ''[[Super Smash Bros. 4]]''===
{{future release}}
{{future release}}
In ''Super Smash Bros. 4'', the attack no longer cancels into a glide, however, it gains significantly more distance and hits twice.
In ''Super Smash Bros. 4'', the attack no longer cancels into a glide; however, it gains significantly more distance and hits twice.


==Description from the Instruction Booklet==
==Description from the Instruction Booklet==