Cardboard box: Difference between revisions
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{{Infobox Item | {{Infobox Item | ||
|image=[[File:Cardboardbox 1.jpg|200px]] | |image=[[File:Cardboardbox 1.jpg|200px]] | ||
|series= | |series={{uv|Metal Gear}} | ||
|item class=Throwing (large) | |item class=Throwing (large) | ||
|game1=Brawl | |game1=Brawl |
Revision as of 21:20, August 24, 2014
Cardboard box | |
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Universe | Metal Gear |
Appears in | Brawl |
Item class | Throwing (large) |
The cardboard box is an item that appears in all three of Snake's taunts in Super Smash Bros. Brawl. By using any of his taunts, Snake crouches under a cardboard box, which he removes after a few seconds (or when a button is pressed). If the box hits an opponent after being removed, it does miminal damage (1%-2%). Any character can pick up the box before Snake removes it; the character lifts the box like a heavy item and automatically throws it forwards (unless another direction is specified). Removing the box does not interrupt the taunt's duration.
While most characters cannot hold onto the box without automatically throwing it, Donkey Kong's unique heavy-item mechanics allow him to carry the box around and throw it at will. Due to the box's extremely weak knockback, a gimmick strategy for team play is to have Snake supply DK with a box in order to gimp recovering opponents.
A glitch exists where a player can generate infinite amounts of boxes at once using the Stage Builder.
Damage
Action | Brawl |
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Throw | 4% |
Up tilt throw | 4% |
Forward tilt throw | 5% |
down tilt throw | 6% |
Forward smash throw | 6% |
Up smash throw | 3% |
Down smash throw | 7% |
Air throw | 3% |
Air forward tilt throw | 3% |
Air up tilt throw | 3% |
Air down tilt throw | 6% |
Air forward smash throw | 3% |
Air up smash throw | 3% |
Air down smash throw | 3% |
Role in Subspace Emissary
The cardboard box appears in the Halberds cargo hold before Snake is revealed to be in it. In a later cut scene, Snake sheds the box, saying "Kept you waiting, huh?" Later, while he is sneaking around the ship, he hides under the box again to avoid detection by Lucario and Meta Knight. However, Lucario uses aura to detect Snake and removes the cardboard box, resulting in the trademark "!" appearing.
Origin
Snake must often sneak around enemy territory undetected in the Metal Gear series. One way to avoid detection by guards in industrial areas is to hide under a cardboard box in order to not alert their attention. However, Snake must be careful not to be caught moving while under the box. Its first appearence was in Metal Gear and calling Big Boss while within the room where the player obtains the box leads to him mockingly asking if the player is moving house. Ironically, Big Boss himself had made use of it during Snake Eater, back when he was Naked Snake.
The design of boxes in the Metal Gear series varies depending on their location. As a result, the box in Brawl has no real origin and is instead composed entirely of meta-elements: it has the Super Smash Bros. logo with "Smash Bros." printed on the long sides and a "!" on the short sides. Interestingly, these elements are printed upside-down (so they appear rightside-up as Snake wears the box upside-down).
Trophy
Description: A common, run-of-the-mill cardboard box that is somehow very effective at preventing detection by enemies. Hide inside it and enemies will walk on by. But put it somewhere too odd and you'll be discovered. You can move while in the box, but if anyone sees the box moving, you're in trouble. Both Liquid and Solid Snake have a deep affection for cardboard.
First Game: Metal Gear, 1987
Snake can be seen hidden inside of the trophy.
External links
Metal Gear universe | |
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Fighter | Snake (SSBB · SSBU) |
Assist Trophy | Gray Fox |
Stage | Shadow Moses Island |
Item | Cardboard box |
Other | Colonel Roy Campbell · Mei Ling · Otacon |
Trophies, Stickers and Spirits | Trophies · Stickers · Spirits |
Music | Brawl · Ultimate |