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(Kinda undid edit by Qwerty: Fox's and Falco's Blasters are oftentimes called "lasers") |
(At least keep the other stuff) |
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|caption=Robo Beam hits {{SSBB|Mario}} and {{SSBB|Luigi}}. | |caption=Robo Beam hits {{SSBB|Mario}} and {{SSBB|Luigi}}. | ||
|user=[[R.O.B.]] | |user=[[R.O.B.]] | ||
|universe='' | |universe=''{{uv|R.O.B.}}'' | ||
}} | }} | ||
'''Robo Beam''' ({{ja|ロボビーム}}, ''Robobīmu'') is {{SSBB|R.O.B.}}'s [[neutral special | '''Robo Beam''' ({{ja|ロボビーム}}, ''Robobīmu'') is {{SSBB|R.O.B.}}'s [[neutral special]] move. The attack is a small pink laser that does a small amount of damage (normally 5%) and has decent stun capabilities. The shots can be angled up or down and reflect off of walls and floors. It should also be noted that this attack does not stop when it hits an opponent, allowing the player to hit multiple foes. R.O.B. must wait 1 second for the laser to recharge, or R.O.B. will shoot a weak, short-range laser. When the laser is charged, the red light on R.O.B.'s head will begin to flash. Kirby also has this property when he copies R.O.B. There are actually two levels of charge; if the beam is left alone for 20 seconds, it will become the '''Super Robo Beam'''. Super Robo Beam is much stronger and thicker and has increased range (enough to travel all the way across any stage), though it is significantly slower than a normal Robo Beam. If used at a very close range, the beam will do higher, [[flame]] type damage, starting at 9%. | ||
In the [[Subspace Emissary]], [[R.O.B. Blaster]]s use a purple Robo Beam, although it is shorter and cannot be charged. | In the [[Subspace Emissary]], [[R.O.B. Blaster]]s use a purple Robo Beam, although it is shorter and cannot be charged. |
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