DK grab glitch: Difference between revisions
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m (Cleared up a misconception about the glitch. This glitch only works on his forward throw carry, not his grab/hold.) |
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[[File:DK grab glitch.gif|thumbnail|Donkey Kong using the DK grab glitch on Pikachu.]] | [[File:DK grab glitch.gif|thumbnail|Donkey Kong using the DK grab glitch on Pikachu.]] | ||
The '''DK grab glitch''' is a [[glitch]] involving {{SSBM|Donkey Kong}} in ''[[Super Smash Bros. Melee]]''. If the [[damage ratio]] of a match is 0.5, and DK [[grab]]s, [[throw]]s, and quickly re-grabs, and | The '''DK grab glitch''' is a [[glitch]] involving {{SSBM|Donkey Kong}} in ''[[Super Smash Bros. Melee]]''. If the [[damage ratio]] of a match is 0.5, and DK [[grab]]s, [[throw]]s, and quickly re-grabs, and cargo carries a [[CPU]] before it touches the ground, the CPU will never break free by itself, even if it becomes [[invincible]]; they can only break free when DK decides to throw them or the CPU is affected by something (getting [[attack]]ed, changing size, and so on). The glitch can be done in any mode where DK can grab a computer opponent and is easiest to perform if DK throws the opponent off a nearby [[edge]]. | ||
[[Category:Glitches (SSBM)]] | [[Category:Glitches (SSBM)]] | ||
[[Category:Donkey Kong]] | [[Category:Donkey Kong]] | ||
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Revision as of 21:52, July 30, 2014
The DK grab glitch is a glitch involving Donkey Kong in Super Smash Bros. Melee. If the damage ratio of a match is 0.5, and DK grabs, throws, and quickly re-grabs, and cargo carries a CPU before it touches the ground, the CPU will never break free by itself, even if it becomes invincible; they can only break free when DK decides to throw them or the CPU is affected by something (getting attacked, changing size, and so on). The glitch can be done in any mode where DK can grab a computer opponent and is easiest to perform if DK throws the opponent off a nearby edge.