Super Smash Bros. Brawl
Super Smash Bros. 4

Pikmin Order: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
{{ArticleIcons|brawl=y|ssb4=y}}
{{ArticleIcons|brawl=y|ssb4=y}}
{{image|SSB4}}
{{Infobox Special Move
{{Infobox Special Move
|name=Pikmin Order
|name=Pikmin Order
Line 10: Line 11:
|interwikipage=Whistle
|interwikipage=Whistle
}}
}}
 
'''Pikmin Order''', ({{ja|ピクミン整列}} ''Pikumin Seiretsu'', '''Pikmin Align''') (commonly known as the '''whistle'''), is [[Olimar]]'s [[down special move]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]''. It consists of Olimar quickly blowing his whistle, and a colored area surrounding him. When used, the move has three primary effects:
'''Pikmin Order''', ({{ja|ピクミン整列}} ''Pikumin Seiretsu'', '''Pikmin Align''') (commonly known as the '''whistle'''), is {{SSBB|Olimar}}'s [[down special move]] in ''[[Super Smash Bros. Brawl]]''. It consists of Olimar quickly blowing his whistle, and a colored area surrounding him. When used, the move has three primary effects:


*Any [[Pikmin]] that are separated from Olimar will, after a split second, immediately fly to his side. This can be used to recall ones that have fallen behind or are [[Pikmin Throw|pummeling]] an enemy, though Pikmin in the midst of some actions (such as travelling after being thrown) cannot be recalled.
*Any [[Pikmin]] that are separated from Olimar will, after a split second, immediately fly to his side. This can be used to recall ones that have fallen behind or are [[Pikmin Throw|pummeling]] an enemy, though Pikmin in the midst of some actions (such as travelling after being thrown) cannot be recalled.
*If there are no Pikmin separated from Olimar, the ones in Olimar's line will be organized by colour. If they are already in sorted order, the next colour of Pikmin will be sorted to the front, following the order of Red, Yellow, Blue, White, and Purple, with the previous front-runners being shifted to the back. As various Pikmin have different strengths, Olimar must do this to control his lineup to get the most out of it.
*If there are no Pikmin separated from Olimar, the ones in Olimar's line will be organized by colour. If they are already in sorted order, the next colour of Pikmin will be sorted to the front, following the order of Red, Yellow, Blue, White, and Purple, with the previous front-runners being shifted to the back. As various Pikmin have different strengths, Olimar must do this to control his lineup to get the most out of it.
*Olimar will gain 14 [[frame]]s of infinite [[launch resistance]]. Because of the speed of the move, it is relatively easy to tank any attack in this way. As long as Olimar doesn't get predictable (as this does nothing against [[grab]]s), this can make him very difficult to [[KO]].
*In ''Brawl'', Olimar will gain 14 [[frame]]s of infinite [[launch resistance]]. Because of the speed of the move, it is relatively easy to tank any attack in this way. As long as Olimar doesn't get predictable (as this does nothing against [[grab]]s), this can make him very difficult to [[KO]].


==Origin==
==Origin==
In ''{{b|Pikmin|game}}'', this ability was essential to getting the Pikmin to follow the player when they get lost or become idle. The whistle is aimed at an area and the Pikmin in that area would start following the player again to get them away from threats or call on them when the player needed them. It is far more important in ''Pikmin'' than it is in ''Brawl''.
In ''{{b|Pikmin|game}}'', this ability was essential to getting the Pikmin to follow the player when they get lost or become idle. The whistle is aimed at an area and the Pikmin in that area would start following the player again to get them away from threats or call on them when the player needed them. It is far more important in ''Pikmin'' than it is in ''Brawl''.



Revision as of 15:21, July 24, 2014

ImageNeeded.png This article is in need of additional images.
The editor who added this tag suggests: SSB4
If you have a good image for this article, upload it here.
Pikmin Order
PikminOrder.jpg
Pikmin Order in Brawl.
User Olimar
Universe Pikmin
Article on Pikipedia Whistle

Pikmin Order, (ピクミン整列 Pikumin Seiretsu, Pikmin Align) (commonly known as the whistle), is Olimar's down special move in Super Smash Bros. Brawl and Super Smash Bros. 4. It consists of Olimar quickly blowing his whistle, and a colored area surrounding him. When used, the move has three primary effects:

  • Any Pikmin that are separated from Olimar will, after a split second, immediately fly to his side. This can be used to recall ones that have fallen behind or are pummeling an enemy, though Pikmin in the midst of some actions (such as travelling after being thrown) cannot be recalled.
  • If there are no Pikmin separated from Olimar, the ones in Olimar's line will be organized by colour. If they are already in sorted order, the next colour of Pikmin will be sorted to the front, following the order of Red, Yellow, Blue, White, and Purple, with the previous front-runners being shifted to the back. As various Pikmin have different strengths, Olimar must do this to control his lineup to get the most out of it.
  • In Brawl, Olimar will gain 14 frames of infinite launch resistance. Because of the speed of the move, it is relatively easy to tank any attack in this way. As long as Olimar doesn't get predictable (as this does nothing against grabs), this can make him very difficult to KO.

Origin

In Pikmin, this ability was essential to getting the Pikmin to follow the player when they get lost or become idle. The whistle is aimed at an area and the Pikmin in that area would start following the player again to get them away from threats or call on them when the player needed them. It is far more important in Pikmin than it is in Brawl.

Olimar was also able to separate Pikmin into groups of color by pressing the X button. Although doing this didn't produce the same circular animation, it did produce the whistle noise.

Description from the Instruction Booklet

Send out a signal that calls back all Pikmin that have separated from Olimar's side.

Trivia

  • Olimar's hands pass through his helmet when whistling.