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Super Smash Bros. Brawl

Ganondorf (SSBB)/Down aerial: Difference between revisions

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(Went all-out on this one.)
 
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==Overview==
==Overview==
This move is known as the '''Thunder Stomp'''. Ganondorf quickly [[stomp]]s under him, producing electric effects and powerfully [[meteor smash]]ing anyone who comes in contact with his body. It does 21% damage and is unanimously considered the most dangerous meteor smash in the game. While its [[knockback]] is inferior to {{mvsub|Ness|SSBB|down aerial|poss=y}}, its above average knockback scaling gives it the advantage at higher percentages. It comes out fast with a large hitbox, unlike most of his moves, and gives him an edge in the [[metagame]]. Many competitive players use this after a short hop, and per the name, it became coined as '''Thunderstomping'''. This technique can be used to [[punish]] very laggy attacks [[OoS]], or as a good followup to {{mvsub|Ganondorf|SSBB|side special|Flame Choke}}, if read correctly. Overall, one of the most dangerous moves in the game.
This move is known as the '''Thunder Stomp'''. Ganondorf quickly [[stomp]]s under him, producing electric effects and powerfully [[meteor smash]]ing anyone who comes in contact with his body. It does 21% damage and is unanimously considered the most dangerous meteor smash in the game. While its base [[knockback]] is inferior to {{mvsub|Ness|SSBB|down aerial|poss=y}}, its above average knockback scaling gives it the advantage at higher percentages. It comes out fast with a large hitbox, unlike most of his moves, and gives him an edge in the [[metagame]]. Many competitive players use this after a short hop, and per the name, it became coined as '''Thunderstomping'''. This technique can be used to [[punish]] very laggy attacks [[OoS]], or as a good followup to {{mvsub|Ganondorf|SSBB|side special|Flame Choke}}, if read correctly. Overall, one of the most dangerous moves in the game.


{{competitive expertise}}
{{competitive expertise}}

Revision as of 11:03, July 9, 2014

Overview

This move is known as the Thunder Stomp. Ganondorf quickly stomps under him, producing electric effects and powerfully meteor smashing anyone who comes in contact with his body. It does 21% damage and is unanimously considered the most dangerous meteor smash in the game. While its base knockback is inferior to Ness's down aerial, its above average knockback scaling gives it the advantage at higher percentages. It comes out fast with a large hitbox, unlike most of his moves, and gives him an edge in the metagame. Many competitive players use this after a short hop, and per the name, it became coined as Thunderstomping. This technique can be used to punish very laggy attacks OoS, or as a good followup to side special, if read correctly. Overall, one of the most dangerous moves in the game.


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