Talk:Shield damage: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: == Shield damage in Melee is not taken 1:1 from hitbubble damage == I wanted to find out how much total shield damage the different stages of Marth’s Shield Breaker do. I assumed that...)
 
No edit summary
Line 2: Line 2:
I wanted to find out how much total shield damage the different stages of Marth’s Shield Breaker do. I assumed that stage 5 (charge for exactly 120 frames) would always cause an instant shield break if the sword hitbubble connects (27 damage + 38 extra shield damage = 65). However, when I tested this, the victim was left with a small shield.
I wanted to find out how much total shield damage the different stages of Marth’s Shield Breaker do. I assumed that stage 5 (charge for exactly 120 frames) would always cause an instant shield break if the sword hitbubble connects (27 damage + 38 extra shield damage = 65). However, when I tested this, the victim was left with a small shield.
Thus, it seems to me that not all of the base damage is converted to shield damage, but more like 75 or 50% of it. Has anybody found out the exact calculation formula? [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 05:43, 29 May 2014 (EDT)
Thus, it seems to me that not all of the base damage is converted to shield damage, but more like 75 or 50% of it. Has anybody found out the exact calculation formula? [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 05:43, 29 May 2014 (EDT)
:I've heard from various sources that shields in Brawl take 0.7x damage from normal attacks (it's also noted on the [[shield]] page in the statistics tables), maybe the other games have something similar. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Spectrum 10:38, 29 May 2014 (EDT)

Revision as of 09:38, May 29, 2014

Shield damage in Melee is not taken 1:1 from hitbubble damage

I wanted to find out how much total shield damage the different stages of Marth’s Shield Breaker do. I assumed that stage 5 (charge for exactly 120 frames) would always cause an instant shield break if the sword hitbubble connects (27 damage + 38 extra shield damage = 65). However, when I tested this, the victim was left with a small shield. Thus, it seems to me that not all of the base damage is converted to shield damage, but more like 75 or 50% of it. Has anybody found out the exact calculation formula? Kadano talk 05:43, 29 May 2014 (EDT)

I've heard from various sources that shields in Brawl take 0.7x damage from normal attacks (it's also noted on the shield page in the statistics tables), maybe the other games have something similar. Toomai Glittershine ??? The Spectrum 10:38, 29 May 2014 (EDT)