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'''Fake ledge jumping''' is an [[advanced technique]] in ''[[SSB64]]'' that can only be performed by {{SSB|Samus}} and {{SSB|Jigglypuff}}, due to their floatiness and ability to [[Teleport (SSB)|teleport]]. | '''Fake ledge jumping''' is an [[advanced technique]] in ''[[SSB64]]'' that can only be performed by {{SSB|Samus}} and {{SSB|Jigglypuff}}, due to their floatiness and ability to [[Teleport (SSB)|teleport]]. | ||
It allows the player to "slide" in the air, being unaffected by gravity for a few frames and thus being able to return to the stage without the need for a second jump. Like [[Drop cancel | It allows the player to "slide" in the air, being unaffected by gravity for a few frames and thus being able to return to the stage without the need for a second jump. Like [[Drop cancel]]ling, it can only be done on a ledge that ends diagonally upwards. | ||
To execute this technique, the player must dash towards the ledge and hit the opposite direction on the stick at most 3 frames before going off the ledge. | To execute this technique, the player must dash towards the ledge and hit the opposite direction on the stick at most 3 frames before going off the ledge. |
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