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Super Smash Bros. for Nintendo 3DS

Smash Run: Difference between revisions

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[[File:SmashRun-7.png|thumb|300px|A zoomed out shot of the Smash Run map.]]
[[File:SmashRun-7.png|thumb|300px|A zoomed out shot of the Smash Run map.]]


'''Smash Run''' ({{ja|フィールドスマッシュ}}, ''Field Smash'') is a gameplay mode set to appear exclusively in the 3DS version of ''[[Super Smash Bros. 4]]''. The mode starts with a five minute adventure cause involving exploration and battling enemies from both ''[[Brawl]]''{{'}}s [[The Subspace Emissary]] and other game series. Through defeating these enemies, as well as opening chests, braking targets similar to those found in [[Break the Targets]], and other methods, power-up markers can be found and picked up increasing stats such as standard and special [[attack]] strength, [[dashing]] speed, launch resistance and [[jumping]] height. Prior to starting, players can equip themselves with special items that they can use during the match. Upon the expiration of the five minutes, any power-ups collected are added to the characters stats, and the players fight each other in a normal winner-takes-all battle.
'''Smash Run''' ({{ja|フィールドスマッシュ}}, ''Field Smash'') is a gameplay mode set to appear exclusively in {{for3ds}}. The mode starts with a five minute adventure cause involving exploration and battling enemies from both ''[[Brawl]]''{{'}}s [[The Subspace Emissary]] and other game series. Through defeating these enemies, as well as opening chests, braking targets similar to those found in [[Break the Targets]], and other methods, power-up markers can be found and picked up increasing stats such as standard and special [[attack]] strength, [[dashing]] speed, launch resistance and [[jumping]] height. Prior to starting, players can equip themselves with special items that they can use during the match. Upon the expiration of the five minutes, any power-ups collected are added to the characters stats, and the players fight each other in a normal winner-takes-all battle.


==Known enemies==
==Known enemies==

Revision as of 12:56, April 17, 2014

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A zoomed out shot of the Smash Run map.

Smash Run (フィールドスマッシュ, Field Smash) is a gameplay mode set to appear exclusively in Super Smash Bros. for Nintendo 3DS. The mode starts with a five minute adventure cause involving exploration and battling enemies from both Brawl's The Subspace Emissary and other game series. Through defeating these enemies, as well as opening chests, braking targets similar to those found in Break the Targets, and other methods, power-up markers can be found and picked up increasing stats such as standard and special attack strength, dashing speed, launch resistance and jumping height. Prior to starting, players can equip themselves with special items that they can use during the match. Upon the expiration of the five minutes, any power-ups collected are added to the characters stats, and the players fight each other in a normal winner-takes-all battle.

Known enemies

Enemy Series
Bulborb File:PikminSymbol.png
Bullet Bill File:MarioSymbol.png
Chandelure File:PokemonSymbol.png
Fire Chomp File:MarioSymbol.png
Giant Goomba File:MarioSymbol.png
Goomba File:MarioSymbol.png
Gordo File:KirbySymbol.png
Hammer Bros. File:MarioSymbol.png
Kihunter File:MetroidSymbol.png
Kremling File:DKSymbol.png
Lakitu File:MarioSymbol.png
Magikoopa File:MarioSymbol.png
Mettaur File:MegaManSymbol.png
Mimicutie File:KidIcarusSymbol.png
Mite File:SubspaceSymbol.png
Monoeye File:KidIcarusSymbol.png
Parasol Waddle Dee File:KirbySymbol.png
Plasma Wisp File:KirbySymbol.png
Polar Bear File:IceClimbersSymbol.png
Poppant File:SubspaceSymbol.png
Reaper File:KidIcarusSymbol.png
Roturret File:SubspaceSymbol.png
Shotzo File:KirbySymbol.png
Shy Guy File:YoshiSymbol.png
Skuttler File:KidIcarusSymbol.png
Stalfos File:ZeldaSymbol.png
TAC File:KirbySymbol.png
Tiki Buzz File:DKSymbol.png
Waddle Dee File:KirbySymbol.png

Gallery

Origin

Smash Run is based in concept on City Trial from Kirby Air Ride, another game directed by Masahiro Sakurai.