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Ganondorf (SSBM)/Up aerial: Difference between revisions
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|ks=100 | |ks=100 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1000 | ||
|bn=6 | |bn=6 | ||
|xpos= | |xpos=800 | ||
|effect=Normal | |effect=Normal | ||
|slvl=L | |slvl=L | ||
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[[Category:Ganondorf (SSBM)]] | [[Category:Ganondorf (SSBM)]] | ||
[[Category:Up aerials (SSBM)]] | [[Category:Up aerials (SSBM)]] | ||
Revision as of 13:49, March 21, 2014
Overview
Ganondorf does a flip kick in the air, where it's knockback is stronger than Captain Falcon's up aerial. The move is a major part of Ganondorf's deadly edgeguarding game, with the mid and late hits being low-damage semi-spikes which can be used to gimp characters with poor recoveries. The main part of the move at the front is also a decent horizontal edgeguarder due to its power, though usually inferior to forward aerial.
Hitboxes
Timing
Attack
Clean hit | 6-10 |
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Mid hit | 11-13 |
Late hit | 14-16 |
Ending autocancel | 22- |
Interruptible | 30 |
Animation length | 33 |
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Landing lag
Animation length | 25 |
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L-cancelled animation length | 12.5 |
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L-cancelled | ![]() |
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![]() Lag time |
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![]() ![]() Hitbox change |
![]() Autocancel |
![]() Interruptible |
Similar moves