Artificial intelligence: Difference between revisions

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*A CPU Mewtwo that uses [[Shadow Ball]] in midair (by either falling off an edge when attacking a foe out of range, or sometimes when using the move very close to one) will never [[Charge cancel|cancel]] the attack, and won't shoot the ball if there are no enemies directly in front of it, simply falling down and self-destructing.
*A CPU Mewtwo that uses [[Shadow Ball]] in midair (by either falling off an edge when attacking a foe out of range, or sometimes when using the move very close to one) will never [[Charge cancel|cancel]] the attack, and won't shoot the ball if there are no enemies directly in front of it, simply falling down and self-destructing.
*Whenever a player semi-spikes a CPU Mr. Game & Watch or Mewtwo near close to the edge, they will never use their up specials unless they are low down and underneath the stage or are hit by another player, leading to self destructs.
*Whenever a player semi-spikes a CPU Mr. Game & Watch or Mewtwo near close to the edge, they will never use their up specials unless they are low down and underneath the stage or are hit by another player, leading to self destructs.
**As they recover back to the stage after getting semi-spiked, CPU Mr. Game & Watch, Ness, and Mewtwo will attack off stage edgeguarders or another player that attempts to recover back to the stage even if this will result in a [[double jump cancel]] in the case of Ness and Mewtwo. After using an aerial attack, CPU level 9 Ness will never use PK Thunder unless he is very far below the ledge close to the lower blast line. Depending on the attack's start up lag, duration, and ending lag, this will cause them to fail a recovery that was possible and self destruct.
**As they recover back to the stage after getting semi-spiked, CPU Mr. Game & Watch, Ness, and Mewtwo will attack off stage edgeguarders or another player that attempts to recover back to the stage even if they miss the ledge while using attacks or will result in a [[double jump cancel]] in the case of Ness and Mewtwo. After using an aerial attack, CPU level 9 Ness will never use PK Thunder unless he is very far below the ledge close to the lower blast line. Depending on the attack's start up lag, duration, and ending lag, this will cause them to fail a recovery that was possible and self destruct.
**Similarly, when a CPU is caped by Mario or Dr. Mario offstage before they use up special after using their midair jump, they will use aerial attacks even if they miss the ledge while using aerial attacks. Depend on the attack's start up lag, duration, and ending lag, this will cause them to fail a recovery that was possible and self destruct.
*CPUs will never initiate a [[fast fall]] intentionally, only doing so sometimes when attempting to attack with a [[down aerial]] while falling down.
*CPUs will never initiate a [[fast fall]] intentionally, only doing so sometimes when attempting to attack with a [[down aerial]] while falling down.
*AI players have poor taunting habits. After the CPU respawns, if the player was previously KO'd by it will occasionally walk to the player and taunt for no apparent reason.
*AI players have poor taunting habits. After the CPU respawns, if the player was previously KO'd by it will occasionally walk to the player and taunt for no apparent reason.
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