Falco (PM): Difference between revisions

273 bytes added ,  11 years ago
→‎Changes from Melee to PM: Don't know why this wasn't here. He can do it just like Fox can. (I just checked myself.)
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(→‎Changes from Melee to PM: Don't know why this wasn't here. He can do it just like Fox can. (I just checked myself.))
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===Changes from ''Melee'' to PM===
===Changes from ''Melee'' to PM===
Falco was reverted to become a clone of Fox again, rather than a semi-clone (as he was in ''Brawl''). However, he was very slightly nerfed from ''Melee'' due to a few of his options being weakened.
Falco was reverted to become a clone of Fox again, rather than a semi-clone (as he was in ''Brawl''). However, he was very slightly nerfed from ''Melee'' due to a few of his options being weakened.
*{{buff|[[Reflector]] can be canceled even after reflecting a projectile, which prevents a shine lock from characters with fast projectiles such as Fox or Falco. This also allows reflected projectiles to be followed up on via a [[waveshine]] or other move out of a jump.}}
*{{buff|Ability to [[DACUS]], Gatling Combo, and [[RAR]] retained from ''Brawl''.}}
*{{buff|Ability to [[DACUS]], Gatling Combo, and [[RAR]] retained from ''Brawl''.}}
*{{nerf|[[Blaster]] shots decay in damage based on distance.}}
*{{nerf|[[Blaster]] shots decay in damage based on distance.}}
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