Talk:L-canceling: Difference between revisions

m
Line 51: Line 51:
:Virtually everyone agrees that L-cancelling does not exist in Brawl. You gotta provide some serious evidence and videos if you want to prove yourself... [[User:Scr7|<span style="color:#0000FF"">S</span><span style="color:#7F7FFF">c</span><span style="color:#00FFFF">r</span><span style="color:#FF7F00">7</span>]][[File:Scr7 sig.png|link=]]([[User talk:Scr7|talk]] · [[Special:Contributions/Scr7|contribs]]) 17:36, 2 March 2014 (EST)
:Virtually everyone agrees that L-cancelling does not exist in Brawl. You gotta provide some serious evidence and videos if you want to prove yourself... [[User:Scr7|<span style="color:#0000FF"">S</span><span style="color:#7F7FFF">c</span><span style="color:#00FFFF">r</span><span style="color:#FF7F00">7</span>]][[File:Scr7 sig.png|link=]]([[User talk:Scr7|talk]] · [[Special:Contributions/Scr7|contribs]]) 17:36, 2 March 2014 (EST)
::Alright. Though my words don't give a sense of evidence, I will prove this later on with videos. See, L-Cancelling in Brawl works much more differently than it does in Melee. You have to mash and hold either or both the L or R button (both is preferred) just as the character hits the ground in the middle of the attack animation. What this results in, is the character being able to shield at earlier frames than normal. Take Link's Down Aerial, for instance; normally, it's relatively slow. However by mashing and holding the L and/or R buttons right as he lands, you are able to shield at earlier frames. I will get video proof to verify this. [[User:Requiem of Ice|Requiem of Ice]] ([[User talk:Requiem of Ice|talk]]) 17:42, 2 March 2014 (EST)
::Alright. Though my words don't give a sense of evidence, I will prove this later on with videos. See, L-Cancelling in Brawl works much more differently than it does in Melee. You have to mash and hold either or both the L or R button (both is preferred) just as the character hits the ground in the middle of the attack animation. What this results in, is the character being able to shield at earlier frames than normal. Take Link's Down Aerial, for instance; normally, it's relatively slow. However by mashing and holding the L and/or R buttons right as he lands, you are able to shield at earlier frames. I will get video proof to verify this. [[User:Requiem of Ice|Requiem of Ice]] ([[User talk:Requiem of Ice|talk]]) 17:42, 2 March 2014 (EST)
:::Are you sure this isn't [[IASA|IASA frames]]? [[User:Scr7|<span style="color:#0000FF"">S</span><span style="color:#7F7FFF">c</span><span style="color:#00FFFF">r</span><span style="color:#FF7F00">7</span>]][[File:Scr7 sig.png|link=]]([[User talk:Scr7|talk]] · [[Special:Contributions/Scr7|contribs]]) 17:44, 2 March 2014 (EST)
13,185

edits