Olimar (PM): Difference between revisions
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m (→Changes from Brawl to PM: That isn't a change. It's a mechanic that has been present in Brawl because it is a mechanic in Pikmin. I'm altering it because PM actually buffed the latter two. It surprises me to see how such things can be overlooked.) |
(Undid edit by Dragon5: last I heard, the Pikmin experts said that leaf/bud/flower state has no effect in normal Brawl) |
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Line 23: | Line 23: | ||
*{{buff|Olimar performs a short hop at the start of [[Pikmin Chain]]. The height gained from the hop increases the fewer Pikmin Olimar has.}} | *{{buff|Olimar performs a short hop at the start of [[Pikmin Chain]]. The height gained from the hop increases the fewer Pikmin Olimar has.}} | ||
*{{buff|[[Pikmin Order]] has been sped up.}} | *{{buff|[[Pikmin Order]] has been sped up.}} | ||
*{{nerf|Can only carry 4 Pikmin at a time, instead of 6.}} | *{{nerf|Can only carry 4 Pikmin at a time, instead of 6.}} | ||
*{{nerf|Pikmin Order no longer has Super Armor.}} | *{{nerf|Pikmin Order no longer has Super Armor.}} | ||
*{{nerf|Pikmin Pluck has been slowed down.}} | *{{nerf|Pikmin Pluck has been slowed down.}} | ||
*{{change|Pikmin strengths are dependent on the flowers on their head; bud and flower Pikmin are more powerful.}} | |||
*{{change|Up tilt is now a single jumping headbutt.}} | *{{change|Up tilt is now a single jumping headbutt.}} | ||
*{{change|New forward smash animation.}} | *{{change|New forward smash animation.}} |
Revision as of 22:32, January 29, 2014
Olimar in Project M and Project+ | |
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File:SJS olimar.png | |
Universe | Pikmin |
Base game appearance | Brawl |
Olimar is a playable character in the Brawl mod Project M.
Attributes
Changes from Brawl to PM
- White Pikmin explode after a few latched hits.
- White Pikmin leave flowers on victim's head.
- Pikmin health is effectively tripled (Reds 30, Yellows 30, Blues 40, Whites 14, Purples 50), increasing their overall durability.
- Pikmin Pluck can be used to stall in midair.
- Olimar performs a short hop at the start of Pikmin Chain. The height gained from the hop increases the fewer Pikmin Olimar has.
- Pikmin Order has been sped up.
- Can only carry 4 Pikmin at a time, instead of 6.
- Pikmin Order no longer has Super Armor.
- Pikmin Pluck has been slowed down.
- Pikmin strengths are dependent on the flowers on their head; bud and flower Pikmin are more powerful.
- Up tilt is now a single jumping headbutt.
- New forward smash animation.
- Up aerial only hits once.
In terms of cosmetics, Olimar now has a clearer blue team color, his black costume from Brawl now has black skin rather than a darker helmet, and his blue color from Brawl now has blonde hair to further reference Louie.
==Moveset
Up to date as of version 3.0.
Name | Damage | Description | |
---|---|---|---|
Neutral attack | 3% then 5% | ||
Forward tilt | 10% | ||
Up tilt | 8% | ||
Down tilt | 6% | ||
Dash attack | 7% (clean) 4% (late) | ||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Glide attack | |||
Grab | — | ||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | Pikmin Pluck | ||
Side special | Pikmin Throw | ||
Up special | Pikmin Chain | ||
Down special | Pikmin Order | ||
Final Smash | End of Day |
In competitive play
Notable players
External links
Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |