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(Added a bit about the chaingrab. Values are only correct within about ±10%.) |
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==Chaingrab on fastfallers== | ==Chaingrab on fastfallers== | ||
Against Fox, up throw can chain into itself regardless of DI from 0-65% damage. If Falco has more damage and holds left or right, chaingrabbing is possible until 86%. | Against Fox, up throw can chain into itself regardless of DI from 0-65% damage. If Falco has more damage and holds left or right, chaingrabbing is possible until 86%. | ||
Against Falco, up throw can chain into itself regardless of DI from 0-65% damage. If Falco has more damage and holds left or right, chaingrabbing is possible until 103%. | Against Falco, up throw can chain into itself regardless of DI from 0-65% damage. If Falco has more damage and holds left or right, chaingrabbing is possible until 103%. | ||
Against Captain Falcon, up throw cannot chain regardless of DI and damage. | Against Captain Falcon, up throw cannot chain regardless of DI and damage. | ||
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