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| ==Game disc== | | ==<big>Unverified</big> stuff for testing/adding to trivia sections== |
| The text found near the center of the back of the ''Melee'' game disc indicates the version of the game.
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| {|class="wikitable"
| | ===Melee=== |
| !Version!!Text
| | *[http://www.smashboards.com/showpost.php?p=14897415&postcount=21 Random info] |
| |-
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| |1.0 NTSC||DOL-GALE 0-00
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| |-
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| |1.1 NTSC||DOL-GALE 0-01
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| |-
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| |1.2 NTSC||DOL-GALE 0-02
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| |-
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| |PAL||?
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| |}
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| ==Characters==
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| ==={{SSBM|Bowser}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Weight
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| !scope="col"|Down throw
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| !scope="col"|[[Flame cancel]]
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| |-
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| !scope="row"|1.0 NTSC
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| |rowspan="3" | 118||rowspan="3" | Dependent on enemy weight, so it does not hit Jigglypuff or Mr. Game & Watch||rowspan="2" | Can use
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| |-
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| !scope="row"|1.1 NTSC
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| |-
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| !scope="row"|1.2 NTSC
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| |rowspan="2" | Can't use
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| |-
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| !scope="row"|PAL
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| |117||Independent of enemy weight, so it will hit Jigglypuff or Mr. Game & Watch
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| |}
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|
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| ==={{SSBM|Captain Falcon}}=== | | ===SSB=== |
| {|class="wikitable"
| | *[http://www.smashboards.com/showthread.php?t=251000 Glitches] |
| |-
| | *Inhale spit star deals different damage for Yoshi/DK. |
| !scope="col"|
| | *[http://www.smashboards.com/showthread.php?t=304495 Controllers?] |
| !scope="col"|Jab
| | *[http://www.youtube.com/watch?v=Cu_pybtqi_g Falcon's fthrow knocks opponents more vertical if used on the edge of a platform.] |
| !scope="col"|[[Knee Smash]]
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| |-
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| !scope="row"|All NTSC
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| |Rapid jab automatically initiates after three presses of the A button unless cancelled||Sourspot (the latter 2/3 of the animation) does 6% damage and has 35 base knockback
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| |-
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| !scope="row"|PAL
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| |Rapid jab initiates only after four presses of the A button||Sourspot (the latter 2/3 of the animation) does 3% damage and has 30 base knockback
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| |}
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|
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|
| ==={{SSBM|Donkey Kong}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|[[Giant Punch]]
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| |-
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| !scope="row"|All NTSC
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| |Donkey Kong will lose his charge if he is hit out of [[Spinning Kong]]
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| |-
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| !scope="row"|PAL
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| |Being hit out of Spinning Kong does not affect Giant Punch's charge
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| |}
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|
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| ==={{SSBM|Falco}}=== | | ==Other== |
| {|class="wikitable"
| | *DK's Giant Punch is stronger if you don't store the charge before using it? (Brawl and 64) |
| |-
| | *Surviving Jigglypuff's [[shield jump]] in Brawl? |
| !scope="col"|
| | *[http://pastebin.com/x9pecxAc IRC discussion on official artwork] |
| !scope="col"|Down aerial
| | *Tap jumping and how disabling it changes OOS inputs |
| !scope="col"|Down throw
| | *Hard vs. soft landings |
| |-
| | *Samus/ZSS take more stun from lasers?! |
| !scope="row"|All NTSC
| | *ICs chaingrabbing, how to do it with zero risk of tripping |
| |[[Spike]]s opponents during all frames||''Fox cannot tech out''
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| |-
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| !scope="row"|PAL
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| |Sends opponents up and away for the second half of the animation||Fox can tech out
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| |}
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| | |
| ==={{SSBM|Fox}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Weight
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| !scope="col"|Up smash
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| !scope="col"|Down smash
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| !scope="col"|[[Fire Fox]]
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| |-
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| !scope="row"|All NTSC
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| |75||Does 18% damage ||Does 15% damage||''Does 14% damage''
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| |-
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| !scope="row"|PAL
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| |73||Does 17% damage||Does 13% damage||''Does 12% damage'' and travels a distance halfway between the distance traveled by [[Fire Bird]] and Fire Fox in NTSC
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| |}
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| | |
| ==={{SSBM|Ganondorf}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Neutral aerial
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| !scope="col"|Forward aerial
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| !scope="col"|Down aerial
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| |-
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| !scope="row"|NTSC 1.0
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| |Neutral aerial hits on frames 7-8 then 16-17||rowspan="2" | Base knockback is 60||rowspan="2" | Does 22% damage
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| |-
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| !scope="row"|NTSC 1.1, 1.2
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| |rowspan="2" | Neutral aerial hits on frames 7-8 then 20-21
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| |-
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| !scope="row"|PAL
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| |Base knockback is 40||Does 21% damage
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| |}
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| ==={{SSBM|Ice Climbers}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|[[Freeze glitch]]
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| |-
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| !scope="row"|NTSC 1.0, 1.1
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| |Can perform
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| |-
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| !scope="row"|NTSC 1.1, PAL
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| |Cannot perform
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| |}
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| | |
| ==={{SSBM|Jigglypuff}}===
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| ==={{SSBM|Kirby}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Weight
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| !scope="col"|Dash speed
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| !scope="col"|Dash attack
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| !scope="col"|Forward aerial
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| |-
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| |scope="row"|All NTSC
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| |70||Dash speed is 1.4||Does 8% and has 66 knockback growth||Landing lag is 20 frames (10 if l-cancelled)
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| |-
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| |scope="row"|PAL
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| |74||Dash speed is 1.5||Does 9% and has 50 knockback growth||Landing lag is 18 frames (9 if l-cancelled)
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| |}
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| | |
| ==={{SSBM|Link}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Super Jump
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| !scope="col"|[[Boomerang]]
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| !scope="col"|[[Spin Attack]]
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| |-
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| !scope="row"|1.0, 1.1 NTSC | |
| |Can perform||Catching the boomerang cancels the grapple animation, allowing Link to use Spin Attack||rowspan="2" | Has a lingering semi-spike with a trajectory of 0 degrees
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| |-
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| !scope="row"|1.2 NTSC
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| |rowspan="2" | Cannot perform||rowspan="2"|Catching the boomerang does not cancel the grapple animation
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| |-
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| !scope="row"|PAL
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| |Sends opponents at the same angle as a strong hit (trajectory: scales up to 45 dependent on enemy %)
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| |}
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| | |
| ==={{SSBM|Mario}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Weight
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| |-
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| !scope="row"|All NTSC
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| |100
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| |-
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| !scope="row"|PAL
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| |98
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| |}
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| | |
| ==={{SSBM|Marth}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Weight
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| !scope="col"|Maximum aerial velocity
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| !scope="col"|Down aerial
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| |-
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| !scope="row"|All NTSC
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| |87||0.90||[[Spike]]s opponents
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| |-
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| !scope="row"|PAL
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| |85||0.85||[[Meteor smash]]es opponents
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| |}
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| | |
| ==={{SSBM|Mewtwo}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|[[Shadow glitch]]
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| |-
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| !scope="row"|1.0 NTSC
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| |Can perform
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| |-
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| !scope="row"|1.1, 1.2 NTSC, PAL
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| |Cannot perform
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| |}
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| | |
| ==={{SSBM|Mr. Game & Watch}}===
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| | |
| ==={{SSBM|Ness}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Up smash
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| !scope="col"|Down smash
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| |-
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| !scope="row"|1.0 NTSC
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| |colspan="2" | Can be charged while standing over a ledge
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| |-
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| !scop="row"|1.1, 1.2 NTSC, PAL
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| |colspan="2" | Cannot be charged while standing over a ledge
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| |}
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| | |
| ==={{SSBM|Peach}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Turnip freeze
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| |-
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| !scope="row"|1.0, 1.1 NTSC
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| |Can perform
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| |-
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| !scope="row"|1.2 NTSC, PAL
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| |Cannot perform
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| |}
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| | |
| ==={{SSBM|Samus}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Grapple beam
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| |-
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| !scope="row"|All NTSC
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| |Can use Extended Grapple and can bomb jump after grapple is used in midair
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| |-
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| !scope="row"|PAL
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| |Cannot use Extended grapple and cannot bomb jump out of grapple beam
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| |}
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| | |
| ==={{SSBM|Sheik}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Up smash
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| !scope="col"|Up aerial
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| !scope="col"|Down throw
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| |-
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| !scope="row"|All NTSC
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| |Deals 17% sweetspotted and uncharged||Does 12% and has 120 knockback growth||Trajectory is 80 degrees, allowing guaranteed followup into many other moves
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| |-
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| !scope="row"|PAL
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| |Deals 16% sweetspotted and uncharged||Does 10% and has 110 knockback growth||Trajectory is 60 degrees, only allowing guaranteed followup into dash attack
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| |}
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| | |
| ==={{SSBM|Yoshi}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Weight
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| !scope="col"|Forward smash
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| !scope="col"|Up smash
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| !scope="col"|Down aerial
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| |-
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| !scope="row"|All NTSC
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| |108||Deals 16%||Deals 14%||Deals 51% (all hits)
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| |-
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| !scope="row"|PAL
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| |111||Deals 17%||Deals 15%||Deals 38% (all hits)
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| |}
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| | |
| ==={{SSBM|Young Link}}===
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| {|class="wikitable"
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| |-
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| !scope="col"|
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| !scope="col"|Super jump
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| |-
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| !scope="row"|1.0, 1.1 NTSC
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| |Can perform
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| |-
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| !scope="row"|1.2 NTSC, PAL
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| |Cannot perform
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| |}
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