Mr. Game & Watch (PM): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 38: | Line 38: | ||
|- | |- | ||
!Neutral attack | !Neutral attack | ||
| || || | | Green House || || | ||
|- | |- | ||
!Forward tilt | !Forward tilt | ||
| || || | | Lion || || | ||
|- | |- | ||
!Up tilt | !Up tilt | ||
| || || | | Flag Man || || | ||
|- | |- | ||
!Down tilt | !Down tilt | ||
| || || | | Manhole || || | ||
|- | |- | ||
!Dash attack | !Dash attack | ||
| || || | | Helmet || || | ||
|- | |- | ||
!Forward smash | !Forward smash | ||
| || || | | Fire Attack || || | ||
|- | |- | ||
!Up smash | !Up smash | ||
| || || | | Octopus || || | ||
|- | |- | ||
!Down smash | !Down smash | ||
| || || | | Vermin || || | ||
|- | |- | ||
!Neutral aerial | !Neutral aerial | ||
| || || | | Parachute || || | ||
|- | |- | ||
!Forward aerial | !Forward aerial | ||
| || || | | Cement Factory || || | ||
|- | |- | ||
!Back aerial | !Back aerial | ||
| || || | | Turtle Bridge || || | ||
|- | |- | ||
!Up aerial | !Up aerial | ||
| || || | | Spitball Sparky || || | ||
|- | |- | ||
!Down aerial | !Down aerial | ||
| || || | | Donkey Kong Jr. || || | ||
<!--Grab aerial--> | <!--Grab aerial--> | ||
|- | |- | ||
!Grab | !Grab | ||
Line 85: | Line 81: | ||
|- | |- | ||
!Pummel | !Pummel | ||
| || || | | Alarm || || | ||
|- | |- | ||
!Forward throw | !Forward throw | ||
| || || | | Forward Ball || || | ||
|- | |- | ||
!Back throw | !Back throw | ||
| || || | | Backward Ball || || | ||
|- | |- | ||
!Up throw | !Up throw | ||
| || || | | Vertical Ball || || | ||
|- | |- | ||
!Down throw | !Down throw | ||
| || || | | Drop Ball || || | ||
|- | |- | ||
!Floor attack (front) | !Floor attack (front) | ||
Line 115: | Line 111: | ||
|- | |- | ||
!Neutral special | !Neutral special | ||
| || || | | Chef || || | ||
|- | |- | ||
!Side special | !Side special | ||
| || || | | Judgement || || | ||
|- | |- | ||
!Up special | !Up special | ||
| || || | | Fire || || | ||
|- | |- | ||
!Down special | !Down special | ||
| || || | | Oil Panic || || | ||
|- | |- | ||
!Final Smash | !Final Smash | ||
| || || | | Octopus || || | ||
|} | |} | ||
Revision as of 21:09, December 18, 2013
Mr. Game & Watch in Project M and Project+ | |
---|---|
Universe | Game & Watch |
Base game appearance | Brawl |
Mr. Game & Watch is a playable characters in the Brawl mod Project M.
Attributes
Changes from Melee to PM
Mr. Game & Watch was significantly buffed from Melee to PM.
- Forward tilt can now be interrupted as quickly as the hitbox diminishes.
- Forward smash is more powerful. The flame sourspot now also links with the attack's sweetspot, dealing more damage, while it has no knockback for the first hit to KO reliably.
- All aerials can now be L-cancelled.
- Back aerial's hitboxes link better each into other, and the last hit is better at KOing.
- Up aerial has drastically less ending lag, and it now consists of a single hit that can be used rapidly for juggling.
- Down aerial's landing hitbox now spike-bounces.
- His Chef attack cancels on landing, similar to Falco's lasers. It can also toss bigger foods, which deal 15% damage with a flame effect.
- Judge retains its start-up unchanged, but all variations are significantly more powerful: for instance, #2 stuns foes, #3 causes flowering, #5 hits more fluidly and deals higher damage, and #7 heals additional damage. Numbers now also show one or two lights above them, indicating the next uses in which Mr. Game & Watch cannot get the same number.
- Although Fire still lacks the parachute, Mr. Game & Watch doesn't fall helpless and can act with any action afterwards (except an air dodge), like in Brawl.
- Oil Panic has less ending lag after catching a projectile, and will usually OHKO when it is full. It can also now be used as an attack despite the amount of oil in the bucket.
- Down throw retains its Brawl format, so Mr. Game and Watch can still perform deadly tech-chases.
- Grab release glitch from Brawl has not been removed. Unlike in Brawl, he regains his midair jump, but he still cannot use his up special. This technique can be deadly if his opponent ground releases him at the ledge, which he will be unable to make it back to the stage.
Moveset
Up to date as of [version].
Name | Damage | Description | |
---|---|---|---|
Neutral attack | Green House | ||
Forward tilt | Lion | ||
Up tilt | Flag Man | ||
Down tilt | Manhole | ||
Dash attack | Helmet | ||
Forward smash | Fire Attack | ||
Up smash | Octopus | ||
Down smash | Vermin | ||
Neutral aerial | Parachute | ||
Forward aerial | Cement Factory | ||
Back aerial | Turtle Bridge | ||
Up aerial | Spitball Sparky | ||
Down aerial | Donkey Kong Jr. | ||
Grab | — | ||
Pummel | Alarm | ||
Forward throw | Forward Ball | ||
Back throw | Backward Ball | ||
Up throw | Vertical Ball | ||
Down throw | Drop Ball | ||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | Chef | ||
Side special | Judgement | ||
Up special | Fire | ||
Down special | Oil Panic | ||
Final Smash | Octopus |
In competitive play
Notable players
External links
Playable characters in Project M and Project+ | |
---|---|
Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |