Yoshi (PM): Difference between revisions
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*{{buff|Down throw has slightly less [[ending lag]], giving it deadlier [[juggling]] follow-ups.}} | *{{buff|Down throw has slightly less [[ending lag]], giving it deadlier [[juggling]] follow-ups.}} | ||
*{{buff|[[Rolling]] has also been sped up a bit.}} | *{{buff|[[Rolling]] has also been sped up a bit.}} | ||
*{{change|[[Up tilt]] reverted to its incarnation from ''Smash 64''. It deals weaker damage with set knockback, but is better at juggling and initiating aerial [[combo]]s.}} | *{{change|[[Up tilt]] reverted to its incarnation from ''Smash 64''. It deals weaker damage with [[set knockback]], but is better at juggling and initiating aerial [[combo]]s.}} | ||
In terms of cosmetic changes, Yoshi now has purple, orange, black and white costumes in addition to the six previous ones, all being taken from the ''Yoshi's Island'' games. | In terms of cosmetic changes, Yoshi now has purple, orange, black and white costumes in addition to the six previous ones, all being taken from the ''Yoshi's Island'' games. |
Revision as of 04:07, December 15, 2013
Yoshi in Project M and Project+ | |
---|---|
Universe | Yoshi |
Base game appearance | Brawl |
Alternate costume | Purple Yoshi |
Yoshi is a playable character in the Brawl mod Project M.
Attributes
Changes from Melee to PM
- Shield works just as in Smash 64, as Yoshi can now jump out of shield like all other characters, greatly expanding his defensive options and giving him a better time handling pressure. This also allows him to parry attacks like in Smash 64.
- Most tail-based moves from Brawl, such as forward tilt and back aerial, retain their animations but have better reach and power.
- Midair jump not only has its knockback reduction from Brawl, but posseses additional light armor, improving Yoshi's recovery. Double-jump canceling is also optional, like with Ness and Lucas: holding the jump button will make Yoshi perform a rising aerial instead.
- Forward aerial has faster startup.
- Egg Roll starts earlier and has significantly less ending lag. It also no longer enforces helplessness, instead making Yoshi just lose his midair jump.
- Grab has been sped up a bit. All throws are also stronger in terms of damage.
- Down throw has slightly less ending lag, giving it deadlier juggling follow-ups.
- Rolling has also been sped up a bit.
- Up tilt reverted to its incarnation from Smash 64. It deals weaker damage with set knockback, but is better at juggling and initiating aerial combos.
In terms of cosmetic changes, Yoshi now has purple, orange, black and white costumes in addition to the six previous ones, all being taken from the Yoshi's Island games.
Moveset
Up to date as of [version].
Name | Damage | Description | |
---|---|---|---|
Neutral attack | |||
Forward tilt | |||
Up tilt | |||
Down tilt | |||
Dash attack | |||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Glide attack | |||
Grab | — | ||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | |||
Side special | |||
Up special | |||
Down special | |||
Final Smash |
External links
Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |