Project M

Samus (PM): Difference between revisions

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*{{buff|[[Rolling]] is significantly faster, and uses a conventional side-step animation.}}
*{{buff|[[Rolling]] is significantly faster, and uses a conventional side-step animation.}}
*{{buff|Can now crawl, with a similar animation to her old roll, and gains a new crawl attack based off of the boost ball from ''Metroid Prime''.}}
*{{buff|Can now crawl, with a similar animation to her old roll, and gains a new crawl attack based off of the boost ball from ''Metroid Prime''.}}
*{{buff|Can now swap between flame and ice beam types with side taunt; this affects her down tilt, forward smash, forward aerial and up smash. [[Taunt cancelling]] this will still result in a beam switch. This gives Samus a new repertoire of altered attacks to work with, allowing players to be more creative in their styles.}}
*{{buff|Can now swap between flame and ice beam types with side taunt; this affects her down tilt, forward smash, forward aerial, up smash, and [[missles]]. [[Taunt cancelling]] this will still result in a beam switch. This gives Samus a new repertoire of altered attacks to work with, allowing players to be more creative in their styles.}}
*{{buff|Retains the [[super wavedash]]. The window of time allowed to perform the technique has been increased from one frame to two frames.}}
*{{buff|Retains the [[super wavedash]]. The window of time allowed to perform the technique has been increased from one frame to two frames.}}
*{{buff|[[Charge Shot]] can now be charged while airborne.}}
*{{buff|[[Charge Shot]] can now be charged while airborne.}}

Revision as of 00:18, December 9, 2013

Stub.png
For the original version of Samus which this mod's Samus was based off of gameplay-wise, see Samus (SSBM).
For the unmodded version of Samus, see Samus (SSBB).
Samus
in Project M and Project+
Samus SSBB.jpg
MetroidSymbol.svg
Universe Metroid
Base game appearance Brawl
Samus (SSBB)

Samus is a playable character in the Brawl mod Project M.

Attributes

Changes from Melee to PM

  • Buff Rolling is significantly faster, and uses a conventional side-step animation.
  • Buff Can now crawl, with a similar animation to her old roll, and gains a new crawl attack based off of the boost ball from Metroid Prime.
  • Buff Can now swap between flame and ice beam types with side taunt; this affects her down tilt, forward smash, forward aerial, up smash, and missles. Taunt cancelling this will still result in a beam switch. This gives Samus a new repertoire of altered attacks to work with, allowing players to be more creative in their styles.
  • Buff Retains the super wavedash. The window of time allowed to perform the technique has been increased from one frame to two frames.
  • Buff Charge Shot can now be charged while airborne.
  • Change Forward smash now has a flame effect, akin to Super Smash Bros. 4.

Moveset

Up to date as of [version].

Name Damage Description
Neutral attack
Forward tilt
Up tilt
Down tilt
Dash attack
Forward smash
Up smash
Down smash
Neutral aerial
Forward aerial
Back aerial
Up aerial
Down aerial
Glide attack
Grab
Pummel
Forward throw
Back throw
Up throw
Down throw
Floor attack (front)
Floor attack (back)
Floor attack (trip)
Edge attack (fast)
Edge attack (slow)
Neutral special
Side special
Up special
Down special
Final Smash


External links