Samus (PM): Difference between revisions
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===Changes from ''Melee'' to PM=== | ===Changes from ''Melee'' to PM=== | ||
*{{buff|[[Rolling]] is significantly faster, and uses a conventional side-step animation.}} | *{{buff|[[Rolling]] is significantly faster, and uses a conventional side-step animation.}} | ||
*{{buff|Can now crawl, with a similar animation to her old roll.}} | *{{buff|Can now crawl, with a similar animation to her old roll, and gains a new crawl attack based off of the boost ball from ''Metroid Prime''.}} | ||
*{{buff|Can now swap between flame and ice beam types with side taunt; | *{{buff|Can now swap between flame and ice beam types with side taunt; this affects her down tilt, forward smash, forward aerial and up smash. [[Taunt cancelling]] this will still result in a beam switch. This gives Samus a new repertoire of altered attacks to work with, allowing players to be more creative in their styles.}} | ||
*{{buff|Retains the [[super wavedash]]. The window of time allowed to perform the technique has been increased from one frame to two frames.}} | *{{buff|Retains the [[super wavedash]]. The window of time allowed to perform the technique has been increased from one frame to two frames.}} | ||
*{{buff|[[Charge Shot]] can now be charged while airborne.}} | *{{buff|[[Charge Shot]] can now be charged while airborne.}} |
Revision as of 00:16, December 9, 2013
Samus in Project M and Project+ | |
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Universe | Metroid |
Base game appearance | Brawl |
Samus is a playable character in the Brawl mod Project M.
Attributes
Changes from Melee to PM
- Rolling is significantly faster, and uses a conventional side-step animation.
- Can now crawl, with a similar animation to her old roll, and gains a new crawl attack based off of the boost ball from Metroid Prime.
- Can now swap between flame and ice beam types with side taunt; this affects her down tilt, forward smash, forward aerial and up smash. Taunt cancelling this will still result in a beam switch. This gives Samus a new repertoire of altered attacks to work with, allowing players to be more creative in their styles.
- Retains the super wavedash. The window of time allowed to perform the technique has been increased from one frame to two frames.
- Charge Shot can now be charged while airborne.
- Forward smash now has a flame effect, akin to Super Smash Bros. 4.
Moveset
Up to date as of [version].
Name | Damage | Description | |
---|---|---|---|
Neutral attack | |||
Forward tilt | |||
Up tilt | |||
Down tilt | |||
Dash attack | |||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Glide attack | |||
Grab | — | ||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | |||
Side special | |||
Up special | |||
Down special | |||
Final Smash |
External links
Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |