Charizard (PM): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→Changes from Brawl to PM: Removed the Smashball thing for now, in case he gets a FS for 3.0) |
|||
Line 18: | Line 18: | ||
===Changes from ''Brawl'' to PM=== | ===Changes from ''Brawl'' to PM=== | ||
Charizard has been noticeably [[buff]]ed from ''Brawl'' to PM, while also receiving many new moves and changes. | Charizard has been noticeably [[buff]]ed from ''Brawl'' to PM, while also receiving many new moves and changes. | ||
*{{buff|Up tilt has better | *{{buff|Forward tilt is now a powerful bite that can be angled and deals 12% damage if sweetspotted. It has longer range and is a better launcher than the previous forward tilt.}} | ||
*{{buff|Up tilt and the sourspot of neutral aerial have better knockback.}} | |||
*{{buff|Forward aerial has been replaced with a flaming claw move akin to Mewtwo's forward aerial, with deals 17% damage (6% more) with powerful diagonal knockback. It lasts longer than Mewtwo's f-air, but has a sourspot. It is overall better at KOing than its previous forward air.}} | |||
*{{buff|Up aerial now has a sweetspot at Charizard's teeth, dealing 12% damage with a [[slash]] effect and having better KO potential.}} | *{{buff|Up aerial now has a sweetspot at Charizard's teeth, dealing 12% damage with a [[slash]] effect and having better KO potential.}} | ||
*{{buff| | *{{buff|[[Down smash]] is now a [[meteor smash]], allowing Charizard to follow up better into other attacks when used on grounded opponents.}} | ||
*{{buff|Up special deals higher damage and links better.}} | |||
*{{buff|[[Pokémon Change]] has been replaced with a different version of Fly. It causes Charizard to crouch and then leap into the air higher than any jump. The move can be charged to fly higher. When used in the air, Charizard instantly glides, and can use a glide attack afterwards.}} | *{{buff|[[Pokémon Change]] has been replaced with a different version of Fly. It causes Charizard to crouch and then leap into the air higher than any jump. The move can be charged to fly higher. When used in the air, Charizard instantly glides, and can use a glide attack afterwards.}} | ||
*{{buff|Glide attack is stronger, dealing consecutive hits that sum up to 17% damage, with strong knockback and a [[flame]] effect.}} | *{{buff|Glide attack is stronger, dealing consecutive hits that sum up to 17% damage, with strong knockback and a [[flame]] effect.}} | ||
*{{buff| | *{{buff|New up throw: {{s|bulbapedia|Seismic Toss}} from the Pokémon anime, where it flies with its opponent upwards and then slams down, creating a huge explosion. Deals 15% damage (5% more) with very powerful knockback.}} | ||
*{{nerf|Down tilt is harder to KO with.}} | |||
*{{nerf|[[Gliding]] can no longer be performed by holding the jump button; Charizard must use its down special to do so.}} | *{{nerf|[[Gliding]] can no longer be performed by holding the jump button; Charizard must use its down special to do so.}} | ||
*{{nerf|Super armor of up special is replaced with medium armor.}} | |||
*{{change|Neutral attack is now a single swing of its wing, dealing 7% damage. It also has a sweetspot at the tip of the wing that deals 9% damage.}} | *{{change|Neutral attack is now a single swing of its wing, dealing 7% damage. It also has a sweetspot at the tip of the wing that deals 9% damage.}} | ||
*{{change| | *{{change|Down tilt is now his old forward tilt.}} | ||
*{{change|Down throw is now a meteor smash that knockes foes down on the floor, akin to Fox and Falco's down throws. It can be [[tech]]ed instantly, though, but still acts as a [[tech-chase]]r.}} | *{{change|Down throw is now a meteor smash that knockes foes down on the floor, akin to Fox and Falco's down throws. It can be [[tech]]ed instantly, though, but still acts as a [[tech-chase]]r.}} | ||
*{{change|[[Rock Smash]] has been replaced with a new move called {{s|bulbapedia|Heat Wave}}, using a similar animation to its old forward aerial. It provides backwards momentum when used in the air. Like the ''Brawl'' forward aerial, it is stronger up close, and the middle hits produce no knockback. It hits consecutively and can deal up to 25% damage if close enough to the foe.}} | *{{change|[[Rock Smash]] has been replaced with a new move called {{s|bulbapedia|Heat Wave}}, using a similar animation to its old forward aerial. It provides backwards momentum when used in the air. Like the ''Brawl'' forward aerial, it is stronger up close, and the middle hits produce no knockback. It hits consecutively and can deal up to 25% damage if close enough to the foe.}} | ||
*{{change|[[Fly]] now | *{{change|Forward smash and [[Fly]] now have an actual flame effect, the latter being renamed as the {{s|bulbapedia|Fire Spin}}.}} | ||
*{{change|Charizard now has more significant alternate costumes, including a grey one similar to its {{s|bulbapedia|Shiny}} coloration, and a Blue Team one that makes it resemble a {{s|bulbapedia|Golbat}}.}} | *{{change|Charizard now has more significant alternate costumes, including a grey one similar to its {{s|bulbapedia|Shiny}} coloration, and a Blue Team one that makes it resemble a {{s|bulbapedia|Golbat}}. It now uses its default color for the Red Team.}} | ||
*{{change|New [[on-screen appearance]]: Charizard comes flying from above and quickly lands stomping the ground.}} | *{{change|New [[on-screen appearance]]: Charizard comes flying from above and quickly lands stomping the ground.}} | ||
*{{change|"Pokémon Trainer petting" victory pose is replaced with another one, where Charizard lazily yawns and takes a nap on the floor in a burly manner; reminiscent of Ash's Charizard in the Pokémon anime, who tended to cease fighting and take naps on serious battles, disobeying all orders (which can also happen in the actual ''Pokémon'' games).}} | *{{change|"Pokémon Trainer petting" victory pose is replaced with another one, where Charizard lazily yawns and takes a nap on the floor in a burly manner; reminiscent of Ash's Charizard in the Pokémon anime, who tended to cease fighting and take naps on serious battles, disobeying all orders (which can also happen in the actual ''Pokémon'' games).}} | ||
Like {{PM|Squirtle}} and {{PM|Ivysaur}}, Charizard is now a separate character from the [[Pokémon Trainer]] | Like {{PM|Squirtle}} and {{PM|Ivysaur}}, Charizard is now a separate character from the [[Pokémon Trainer]], no longer using a Stamina system. Pokémon Trainer is completely absent, no longer appearing during battles nor victory poses. | ||
==Moveset== | ==Moveset== |
Revision as of 17:47, December 8, 2013
Charizard in Project M and Project+ | |
---|---|
Universe | Pokémon |
Base game appearance | Brawl |
Charizard is a playable character in the Brawl mod Project M. It has been separated from the Pokémon Trainer and so fights alone.
Attributes
Changes from Brawl to PM
Charizard has been noticeably buffed from Brawl to PM, while also receiving many new moves and changes.
- Forward tilt is now a powerful bite that can be angled and deals 12% damage if sweetspotted. It has longer range and is a better launcher than the previous forward tilt.
- Up tilt and the sourspot of neutral aerial have better knockback.
- Forward aerial has been replaced with a flaming claw move akin to Mewtwo's forward aerial, with deals 17% damage (6% more) with powerful diagonal knockback. It lasts longer than Mewtwo's f-air, but has a sourspot. It is overall better at KOing than its previous forward air.
- Up aerial now has a sweetspot at Charizard's teeth, dealing 12% damage with a slash effect and having better KO potential.
- Down smash is now a meteor smash, allowing Charizard to follow up better into other attacks when used on grounded opponents.
- Up special deals higher damage and links better.
- Pokémon Change has been replaced with a different version of Fly. It causes Charizard to crouch and then leap into the air higher than any jump. The move can be charged to fly higher. When used in the air, Charizard instantly glides, and can use a glide attack afterwards.
- Glide attack is stronger, dealing consecutive hits that sum up to 17% damage, with strong knockback and a flame effect.
- New up throw: Seismic Toss from the Pokémon anime, where it flies with its opponent upwards and then slams down, creating a huge explosion. Deals 15% damage (5% more) with very powerful knockback.
- Down tilt is harder to KO with.
- Gliding can no longer be performed by holding the jump button; Charizard must use its down special to do so.
- Super armor of up special is replaced with medium armor.
- Neutral attack is now a single swing of its wing, dealing 7% damage. It also has a sweetspot at the tip of the wing that deals 9% damage.
- Down tilt is now his old forward tilt.
- Down throw is now a meteor smash that knockes foes down on the floor, akin to Fox and Falco's down throws. It can be teched instantly, though, but still acts as a tech-chaser.
- Rock Smash has been replaced with a new move called Heat Wave, using a similar animation to its old forward aerial. It provides backwards momentum when used in the air. Like the Brawl forward aerial, it is stronger up close, and the middle hits produce no knockback. It hits consecutively and can deal up to 25% damage if close enough to the foe.
- Forward smash and Fly now have an actual flame effect, the latter being renamed as the Fire Spin.
- Charizard now has more significant alternate costumes, including a grey one similar to its Shiny coloration, and a Blue Team one that makes it resemble a Golbat. It now uses its default color for the Red Team.
- New on-screen appearance: Charizard comes flying from above and quickly lands stomping the ground.
- "Pokémon Trainer petting" victory pose is replaced with another one, where Charizard lazily yawns and takes a nap on the floor in a burly manner; reminiscent of Ash's Charizard in the Pokémon anime, who tended to cease fighting and take naps on serious battles, disobeying all orders (which can also happen in the actual Pokémon games).
Like Squirtle and Ivysaur, Charizard is now a separate character from the Pokémon Trainer, no longer using a Stamina system. Pokémon Trainer is completely absent, no longer appearing during battles nor victory poses.
Moveset
Up to date as of [version].
Name | Damage | Description | |
---|---|---|---|
Neutral attack | |||
Forward tilt | |||
Up tilt | |||
Down tilt | |||
Dash attack | |||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Grab | — | ||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | |||
Side special | |||
Up special | |||
Down special | |||
Final Smash |
In competitive play
Notable players
External links
Playable characters in Project M and Project+ | |
---|---|
Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |