Donkey Kong (PM): Difference between revisions
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(New Page: {{ArticleIcons|pm=y}} {{stub}} {{for|the original version of Donkey Kong which this mod's Donkey Kong was based off of gameplay-wise|Donkey Kong (SSBM)}}{{for|the unmodded version of Do...) |
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===Changes from ''Melee'' to PM=== | ===Changes from ''Melee'' to PM=== | ||
*Dash attack has been changed. It is now a roll similar to that of the Donkey Kong Country series. It acts much like the original one, but has light armor and can roll off edges and platforms similar to Kirby's ''Melee'' dash attack. Can be jumped out of in midair. | *{{buff|Dash attack has been changed. It is now a roll similar to that of the Donkey Kong Country series. It acts much like the original one, but has light armor and can roll off edges and platforms similar to Kirby's ''Melee'' dash attack. Can be jumped out of in midair. Overall has more utility than the old dash attack.}} | ||
*Neutral aerial is now an effective approach option; it was given more range and slight invincibility on his arms during part of the attack. | *{{buff|Neutral aerial is now an effective approach option; it was given more range and slight invincibility on his arms during part of the attack.}} | ||
*Forward aerial comes out faster and has more KO potential. | *{{buff|Forward aerial comes out faster and has more KO potential.}} | ||
*Down aerial's ending lag has been shortened. | *{{buff|Down aerial's [[ending lag]] has been shortened.}} | ||
*Back throw's knockback has increased. | *{{buff|Back throw's knockback has increased.}} | ||
*[[Hand Slap]] now has much wider grounded hitboxes that ground-bounce the opponent and only slaps the ground twice per button press (making it optionally much shorter); it functions well for shield pressure and tech chasing. | *{{buff|[[Hand Slap]] now has much wider grounded hitboxes that ground-bounce the opponent and only slaps the ground twice per button press (making it optionally much shorter); it functions well for shield [[pressure]] and [[tech-chasing]].}} | ||
==Moveset== | ==Moveset== | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Notable players=== | ===Notable players=== | ||
*{{ | *{{Sm|Strong Bad|USA}} | ||
*{{ | *{{Sm|Eli|USA}} | ||
<!--==Palette swaps==--> | <!--==Palette swaps==--> | ||
Revision as of 15:51, November 29, 2013
Donkey Kong in Project M and Project+ | |
---|---|
Universe | Donkey Kong |
Base game appearance | Brawl |
Captain Falcon is a playable character in the Brawl mod Project M. He was remade to be nearly identical to his Melee counterpart in terms of attack hitboxes and animations.
Attributes
Changes from Melee to PM
- Dash attack has been changed. It is now a roll similar to that of the Donkey Kong Country series. It acts much like the original one, but has light armor and can roll off edges and platforms similar to Kirby's Melee dash attack. Can be jumped out of in midair. Overall has more utility than the old dash attack.
- Neutral aerial is now an effective approach option; it was given more range and slight invincibility on his arms during part of the attack.
- Forward aerial comes out faster and has more KO potential.
- Down aerial's ending lag has been shortened.
- Back throw's knockback has increased.
- Hand Slap now has much wider grounded hitboxes that ground-bounce the opponent and only slaps the ground twice per button press (making it optionally much shorter); it functions well for shield pressure and tech-chasing.
Moveset
Up to date as of [version].
Name | Damage | Description | |
---|---|---|---|
Neutral attack | |||
Forward tilt | |||
Up tilt | |||
Down tilt | |||
Dash attack | |||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Grab | |||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | |||
Side special | |||
Up special | |||
Down special | |||
Final Smash |
In competitive play
Notable players
External links
Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |