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Falco (PM): Difference between revisions
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===Changes from ''Melee'' to PM=== | ===Changes from ''Melee'' to PM=== | ||
Falco was reverted to become a clone of Fox again, rather than a semi-clone (as he was in ''Brawl''). However, he was very slightly nerfed from ''Melee'' due to a few of his options being weakened. | Falco was reverted to become a clone of Fox again, rather than a semi-clone (as he was in ''Brawl''). However, he was very slightly nerfed from ''Melee'' due to a few of his options being weakened. | ||
*{{buff|Ability to [[DACUS | *{{buff|Ability to [[DACUS]] retained from ''Brawl''.}} | ||
*{{nerf|[[Blaster]] shots decay in damage based on distance.}} | *{{nerf|[[Blaster]] shots decay in damage based on distance.}} | ||
*{{nerf|[[Reflector]] no longer has intangibility on the first frame of activation.}} | *{{nerf|[[Reflector]] no longer has intangibility on the first frame of activation.}} |
Revision as of 22:59, November 20, 2013
Falco in Project M and Project+ | |
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Universe | Star Fox |
Base game appearance | Brawl |
Falco is a playable character in the Brawl mod Project M. He was remade to be nearly identical to his Melee counterpart in terms of attack hitboxes and animations.
Attributes
Changes from Melee to PM
Falco was reverted to become a clone of Fox again, rather than a semi-clone (as he was in Brawl). However, he was very slightly nerfed from Melee due to a few of his options being weakened.
Ability to DACUS retained from Brawl.
Blaster shots decay in damage based on distance.
Reflector no longer has intangibility on the first frame of activation.
Brawl running animation is retained, but his running speed is reverted to Melee's.
Jab has its Brawl animation, but its attack properties are identical to that of Melee's.
Moveset
Up to date as of [version].
Name | Damage | Description | |
---|---|---|---|
Neutral attack | |||
Forward tilt | |||
Up tilt | |||
Down tilt | |||
Dash attack | |||
Forward smash | |||
Up smash | |||
Down smash | |||
Neutral aerial | |||
Forward aerial | |||
Back aerial | |||
Up aerial | |||
Down aerial | |||
Grab | |||
Pummel | |||
Forward throw | |||
Back throw | |||
Up throw | |||
Down throw | |||
Floor attack (front) | |||
Floor attack (back) | |||
Floor attack (trip) | |||
Edge attack (fast) | |||
Edge attack (slow) | |||
Neutral special | |||
Side special | |||
Up special | |||
Down special | |||
Final Smash |
In competitive play
Notable players
External links
hide Playable characters in Project M and Project+ | |
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Playable characters | Bowser (Giga Bowser) · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Ike · Ivysaur · Jigglypuff · King Dedede · Kirby · Knuckles · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Snake · Sonic · Squirtle · Toon Link · Wario (Wario-Man) · Wolf · Yoshi · Zelda · Zero Suit Samus |