Balanced Brawl: Difference between revisions

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===Stage Changes===
===Stage Changes===
*[[Luigi's Mansion]] takes twice as long to respawn after being broken.
*[[Luigi's Mansion]] takes twice as long to respawn after being broken.
*[[Mushroomy Kingdom]] 1-1 now scrolls at half speed. Additionally, both Mushroomy Kingdom stages have higher ceilings.
*[[Mushroomy Kingdom]] 1-1 scrolls at half speed. Additionally, both Mushroomy Kingdom stages have higher ceilings.
*[[Pirate Ship]] bombs do less damage.
*[[Pirate Ship]] bombs do less damage.
*[[Norfair]] lava pillars now inflict less knockback.
*[[Norfair]] lava pillars inflict less knockback.
*[[Port Town Aero Dive]] cars now inflict less knockback.
*[[Port Town Aero Dive]] cars inflict less knockback.
*[[Castle Siege]] has significantly improved loading time.
*[[Castle Siege]] has significantly improved loading time.
*[[Flat Zone 2]] lion tamers inflict fixed knockback.
*[[Flat Zone 2]] lion tamers inflict fixed knockback.
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==Character changes==
==Character changes==
When Balanced Brawl was started, the creators decided to balance all the characters towards a power level about equal to that of Diddy Kong in standard ''Brawl''. This meant some characters received several changes, while others did not need more than minor tweaks. Most characters were generally [[buff]]ed, and only a few were [[nerf]]ed.
When Balanced Brawl was started, the creators decided to balance all the characters towards a power level about equal to that of Diddy Kong in standard ''Brawl''. This meant some characters received several changes, while others did not need more than minor tweaks. Most characters were generally [[buff]]ed, and only a few were [[nerf]]ed.
==={{SSBB|Bowser}}===
==={{SSBB|Bowser}}===
*Many attacks and throws do more damage.
*Many attacks and throws do more damage.
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*[[Grab release]] animation has been synchronized to normal 30 frames.
*[[Grab release]] animation has been synchronized to normal 30 frames.
*[[Forward smash]] is more powerful, has super armor, and has a [[flame]] effect.
*[[Forward smash]] is more powerful, has super armor, and has a [[flame]] effect.
==={{SSBB|Captain Falcon}}===
==={{SSBB|Captain Falcon}}===
*Many attacks do more damage.
*Many attacks do more damage.
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==={{SSBB|Diddy Kong}}===
==={{SSBB|Diddy Kong}}===
*The explosion of Peanut Popgun now damages enemies.
*The explosion of Peanut Popgun now damages enemies.
==={{SSBB|Donkey Kong}}===
==={{SSBB|Donkey Kong}}===
*[[Dash attack]] hits at a lower angle.
*[[Dash attack]] hits at a lower angle.
*[[Forward tilt]] is slightly more powerful.
*[[Forward tilt]] is slightly more powerful.
*[[Down tilt]] has more [[SDI]].
*[[Down tilt]] has more [[SDI]].
*[[Forward aerial]] autocancels at different time.
*[[Forward aerial]] autocancels.
*[[Down throw]] knockback has been slightly adjusted.
*[[Down throw]] knockback has been slightly adjusted.
*[[Head Butt]] and [[Hand Slap]] are slightly stronger.
*[[Head Butt]] and [[Hand Slap]] are slightly stronger.
==={{SSBB|Falco}}===
==={{SSBB|Falco}}===
*[[Down throw]] is no longer a chain grab.
*[[Down throw]] is no longer a chain grab.
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*Forward tilt has super armor.
*Forward tilt has super armor.
*Down Tilt trips enemies.
*Down Tilt trips enemies.
*Forward aerial autocancels at different time.
*Forward aerial autocancels.
*Down Smash properly links both hits.
*Down Smash properly links both hits.
*[[Warlock Punch]] has super armor and does significantly more shield damage.
*[[Warlock Punch]] has super armor and does significantly more shield damage.
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==={{SSBB|Ice Climbers}}===
==={{SSBB|Ice Climbers}}===
*The partner has new [[AI]] behavior. Attempting a forward tilt results in a dash attack, an up tilt results in a jump, and a down tilt results in a dash grab with a four frame delay. Attempting so do ant throw results with the partner results in an up throw.
*[[Smash attacks]] and [[aerial]]s are slightly more powerful.
*Down aerial falls faster with Popo than Nana.
*Dash attack is slightly more powerful and does slightly more shield damage.
*[[Tilt]]s knockback has been adjusted.
*Throws are no longer chain grabs but do more damage.
*Dash attack and aerials for the part damage and have adjusted knockback.
*Pummel animates at half speed starting on frame 13


[[Category:Hacking]]
[[Category:Hacking]]
[[Category:Smash Mod]]
[[Category:Smash Mod]]
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