25,131
edits
m (removing bloat from category (might remove too much by accident, will be fixed afterwards)) |
No edit summary |
||
Line 9: | Line 9: | ||
If a direction is inputted, the fighter will throw it in the same direction. The item can be thrown in 2 different strengths: smash (grab and direction are pressed at the same time) or tilt (the direction is held before pressing grab). While on the ground, the player can even throw an item while dashing. | If a direction is inputted, the fighter will throw it in the same direction. The item can be thrown in 2 different strengths: smash (grab and direction are pressed at the same time) or tilt (the direction is held before pressing grab). While on the ground, the player can even throw an item while dashing. | ||
===Damage=== | |||
The damage done by thrown items is dependent on how fast the item is moving at the time of impact; this is the only reason smash throws are stronger than tilt ones. In ''SSB64'', the formula is <code>base + (speed * 0.1)</code>, while the damage is halved if the item is simply dropped instead of thrown;<ref>http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/Item.html</ref> the formula in the other games is likely similar if not identical. | |||
==List of items that can be dropped== | ==List of items that can be dropped== | ||
Line 40: | Line 43: | ||
*[[Lip's Stick]] | *[[Lip's Stick]] | ||
*[[Super Scope]] | *[[Super Scope]] | ||
==References== | |||
<references/> | |||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Game Controls]] | [[Category:Game Controls]] |