Super Smash Bros. Brawl

Marth (SSBB)/Forward aerial: Difference between revisions

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==Overview==
==Overview==
[[File:Marth Forward Aerial Hitbox Brawl.gif|thumb|right|250px|Forward aerial hitbox.]]
[[File:Marth Forward Aerial Hitbox Brawl.gif|thumb|right|250px|Forward aerial hitbox.]]
Marth does a forward vertical slash with his sword, doing 10% damage on the base of the sword and 13% with the tip. Although it doesn't have much knockback if hit on its base, it has KOing potential at around 150% when hit on the tip. An extremely good move to space and edgeguard with, due to its very quick speed and a safe disjointed range. Considered Marth's best aerial and perhaps the best fair in the game.
Marth does a forward vertical slash with his sword, doing 10% damage on the base of the sword and 13% with the tip. Although it doesn't have much knockback if hit on its base, it has KOing potential at around 150% when hit on the tip. An extremely useful move for [[spacing]], [[edgeguarding]], and aerial [[approach]]es, due to its very quick speed and a long-[[range]]ed [[disjointed]] [[hitbox]] that gives it a long, safe [[range]]. Considered Marth's best aerial and perhaps the best [[forward aerial]] in the game.
{{competitive expertise}}
{{competitive expertise}}



Revision as of 04:40, September 28, 2013

Overview

Forward aerial hitbox.

Marth does a forward vertical slash with his sword, doing 10% damage on the base of the sword and 13% with the tip. Although it doesn't have much knockback if hit on its base, it has KOing potential at around 150% when hit on the tip. An extremely useful move for spacing, edgeguarding, and aerial approaches, due to its very quick speed and a long-rangeed disjointed hitbox that gives it a long, safe range. Considered Marth's best aerial and perhaps the best forward aerial in the game.

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10% 0 Sakurai angle 40 70 0 6.6666666666667E-5 65 0.0 0.0 1.6666666666667E-5 1.0x 1.1666666666667E-5x 0% no flag data specified
1 0 10% 0 Sakurai angle 40 70 0 6.6666666666667E-5 61 0.0 0.0 0.0 1.0x 1.1666666666667E-5x 0% no flag data specified
2 0 13% 0 Sakurai angle 40 80 0 6.6666666666667E-5 65 0.0 0.0 9.6666666666667E-5 1.0x 2.0833333333333E-5x 0% no flag data specified

Timing

Attack

Hitboxes 4-7
Ending autocancel 27-
Interruptible 34
Animation length 39
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png

Landing lag

Animation length 9
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Auto-canceling
Autocancel
Interruptibility
Interruptible