Super Smash Bros.

Fox (SSB)/Neutral special: Difference between revisions

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==Overview==
==Overview==
[[File:Fox Neutral Special Hitbox Smash 64.gif|thumb|The hitbox of Fox's Blaster.]]
[[File:Fox Neutral Special Hitbox Smash 64.gif|thumb|The hitbox of Fox's Blaster.]]
Fox shoots a pink laser that travels slower than a [[Ray Gun]] shot from his '''[[Blaster]]''', doing 5%-6% damage and hitstun per shot. When the blaster is used when Fox is airborne, he can pull his blaster out quicker, reducing [[start-up]] and ending lag as well as having a faster firing rate. Using the effective [[short hop]] techniques, [[short hop laser]] and short hop double lasers will make the blaster an effective asset.
Fox shoots a pink laser that travels slower than a [[Ray Gun]] shot from his '''[[Blaster]]''', doing 5%-6% damage per shot, along with producing some [[hitstun]] on the opponent. When the Blaster is used when Fox is airborne, he can pull his blaster out much quicker, greatly reducing [[start-up]] and [[ending lag]], as well as having a faster firing rate. Using the effective [[short hop]] techniques available, including [[short hop laser]] and [[short hop double laser]], will make the Blaster an effective asset, especially in conjunction with [[ledgehopped double laser]]s and Blaster followups.


Competitive players consider the blaster as one of the best projectiles in the game. The hitstun of the blaster is effective for [[camping]], helping to make opponents struggle to approach Fox. [[Hyrule Castle]] would be an excellent stage for him, as he dominates with his great camping ability of his Blaster. However, it is less effective on [[Dream Land]], due to hainvg less space to laser camp.
Competitive players consider the Blaster as one of the best [[projectile]]s in the game. The [[hitstun]] of the blaster is effective for [[camping]], helping to make opponents struggle to approach Fox, and can also lead into [[combo]]s from moves such as an {{mvsub|Fox|SSB|up tilt}} or {{mvsub|Fox|SSB|down tilt}}, or KO moves such as an {{mvsub|Fox|SSB|up smash}}. [[Hyrule Castle]] is an excellent stage for him, as he dominates via the great [[projectile camping]] ability of his Blaster. However, it is less effective on [[Dream Land]], due to having less space to laser camp, though it is still highly used.


{{technical data}}
{{technical data}}

Revision as of 13:34, September 17, 2013

Overview

The hitbox of Fox's Blaster.

Fox shoots a pink laser that travels slower than a Ray Gun shot from his Blaster, doing 5%-6% damage per shot, along with producing some hitstun on the opponent. When the Blaster is used when Fox is airborne, he can pull his blaster out much quicker, greatly reducing start-up and ending lag, as well as having a faster firing rate. Using the effective short hop techniques available, including short hop laser and short hop double laser, will make the Blaster an effective asset, especially in conjunction with ledgehopped double lasers and Blaster followups.

Competitive players consider the Blaster as one of the best projectiles in the game. The hitstun of the blaster is effective for camping, helping to make opponents struggle to approach Fox, and can also lead into combos from moves such as an up tilt or down tilt, or KO moves such as an up smash. Hyrule Castle is an excellent stage for him, as he dominates via the great projectile camping ability of his Blaster. However, it is less effective on Dream Land, due to having less space to laser camp, though it is still highly used.


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