6,225
edits
Dr. Pain 99 (talk | contribs) m (The supporting arguments for the merge are bad. The moves differ greatly in data and function. Also, the project head opposes a merge, that is the majority opinion, and this has been bumped sufficiently.) |
(Undid edit by Dr. Pain 99:) |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbb=y}} | {{ArticleIcons|ssbb=y}} | ||
{{merge|Mario (SSBB)/Neutral attack 1|See description on target page}} | |||
==Overview== | ==Overview== | ||
The second jab deals 1% less damage than the [[Mario (SSBB)/Neutral attack 1|first jab]], with negligibly more [[fixed knockback]]. It follows into the third hit of Mario's jab seamlessly, and can [[jab cancel]] into a tilt or down smash moderately well. It cannot [[jab lock]] however like the first jab can, and thus one jab locking with the first jab will have to be careful to not use the second jab. | The second jab deals 1% less damage than the [[Mario (SSBB)/Neutral attack 1|first jab]], with negligibly more [[fixed knockback]]. It follows into the third hit of Mario's jab seamlessly, and can [[jab cancel]] into a tilt or down smash moderately well. It cannot [[jab lock]] however like the first jab can, and thus one jab locking with the first jab will have to be careful to not use the second jab. |