Sakurai angle: Difference between revisions

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While a grounded hit of a Sakurai angle-attack is technically a [[semi-spike]], it can never be used as one due to [[edge slip]]ping. Such hits also have a small chance (11%) of causing a [[trip]], due to being low-angle attacks on characters that don't leave the ground.
While a grounded hit of a Sakurai angle-attack is technically a [[semi-spike]], it can never be used as one due to [[edge slip]]ping. Such hits also have a small chance (11%) of causing a [[trip]], due to being low-angle attacks on characters that don't leave the ground.


The angle exists in ''[[Smash 64]]'', but its exact characteristics are currently unknown.
The angle exists in ''[[Smash 64]]''. If the enemy is on the ground and knockback < 32, the angle is 0. If the enemy is on the ground and knockback >= 32, the angle is 42.5. If the enemy is in the air, the angle always = 43.


==Name origin==
==Name origin==
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