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The jab cancel can also be used to repeatedly do the starting hits of a jab combo against an opponent. This is most potent with jabs that move the character slightly forward, like {{SSBB|Sheik}}'s. This is performed by jabbing, canceling the jab with a jab fake, and starting another jab combo. This can be done repeatedly until the opponent DI's out or are at a high enough percentage to be knocked out of it. | The jab cancel can also be used to repeatedly do the starting hits of a jab combo against an opponent. This is most potent with jabs that move the character slightly forward, like {{SSBB|Sheik}}'s. This is performed by jabbing, canceling the jab with a jab fake, and starting another jab combo. This can be done repeatedly until the opponent DI's out or are at a high enough percentage to be knocked out of it. | ||
==See also== | ==See also== | ||
*[[Jab grab]] | *[[Jab grab]] | ||
[[Category:Techniques (SSB)]] | |||
[[Category:Techniques (SSBM)]] | |||
[[Category:Techniques (SSBB)]] | |||
[[Category:Advanced Techniques]] | [[Category:Advanced Techniques]] |