Jab cancel: Difference between revisions

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The jab cancel can also be used to repeatedly do the starting hits of a jab combo against an opponent. This is most potent with jabs that move the character slightly forward, like {{SSBB|Sheik}}'s. This is performed by jabbing, canceling the jab with a jab fake, and starting another jab combo. This can be done repeatedly until the opponent DI's out or are at a high enough percentage to be knocked out of it.
The jab cancel can also be used to repeatedly do the starting hits of a jab combo against an opponent. This is most potent with jabs that move the character slightly forward, like {{SSBB|Sheik}}'s. This is performed by jabbing, canceling the jab with a jab fake, and starting another jab combo. This can be done repeatedly until the opponent DI's out or are at a high enough percentage to be knocked out of it.
==See also==
==See also==
*[[Knee lock]]
*[[Jab grab]]
*[[Jab grab]]


{{AllGames|Techniques}}
[[Category:Techniques (SSB)]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBB)]]
[[Category:Advanced Techniques]]
[[Category:Advanced Techniques]]
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