Super Smash Bros. Melee

Fox (SSBM)/Down aerial: Difference between revisions

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(New Page: {{ArticleIcons|ssbm=y}} ==Overview== thumb|Hitboxes of Fox's down aerial. Fox does a drill downwards while airborne, doing 19% damage if all hits...)
 
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==Overview==
==Overview==
[[File:Fox Dair Hitbox Melee.gif|thumb|Hitboxes of Fox's down aerial.]]
[[File:Fox Dair Hitbox Melee.gif|thumb|Hitboxes of Fox's down aerial.]]
Fox does a [[drill]] downwards while airborne, doing 19% damage if all hits connect and low set knockback. Its a very weak spike, and can only produce knockback on low handicapped opponents. However, it is a good move for combo and can be followed up by other moves, such as an [[Fox (SSBM)/Up smash|up smash]] as an deadly finisher, an [[Fox (SSBM)/Up tilt|up tilt]] to juggle, or a [[waveshine]] to continue the combo with other moves.
Fox does a [[drill]] downwards while airborne, doing 19% damage if all hits connect and very low [[set knockback]]. It's a very weak [[spike]], and can only produce knockback on low handicapped opponents and [[Wire Frames]]. However, it is a good move for racking up damage and a useful [[combo]]ing move - it can be followed up with other moves, such as an [[Fox (SSBM)/Up smash|up smash]] as a deadly finisher, an [[Fox (SSBM)/Up tilt|up tilt]] to combo into another aerial, or a [[waveshine]] to continue the combo with other moves.


{{competitive expertise}}
{{competitive expertise}}
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[[Category:Down aerials]]
[[Category:Down aerials]]
[[Category:Normal attacks]]
[[Category:Normal attacks]]
[[Category:Spikes]]

Revision as of 13:55, August 18, 2013

Overview

File:Fox Dair Hitbox Melee.gif
Hitboxes of Fox's down aerial.

Fox does a drill downwards while airborne, doing 19% damage if all hits connect and very low set knockback. It's a very weak spike, and can only produce knockback on low handicapped opponents and Wire Frames. However, it is a good move for racking up damage and a useful comboing move - it can be followed up with other moves, such as an up smash as a deadly finisher, an up tilt to combo into another aerial, or a waveshine to continue the combo with other moves.


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