Super Smash Bros.
Super Smash Bros. Melee
Super Smash Bros. Brawl
Super Smash Bros. 4
Super Smash Bros. Ultimate

Crouching: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 3: Line 3:
{{redirect|Duck|the sticker in ''[[Brawl]]''|List of stickers (Others)}}
{{redirect|Duck|the sticker in ''[[Brawl]]''|List of stickers (Others)}}


[[Image:Crouching.png|right|thumb|300px|Crouching can be used to avoid some [[projectile]]s.]]'''Crouching''' (or '''Squat''' internally in ''Brawl''), often simply called '''ducking''', is a ground-based position achieved by holding down on the [[control stick]] or [[d-pad]] when standing. Crouching shortens the [[character]]'s [[damage]]able [[Hitbox#Collision_Bubbles|collision bubble]] and can be used to [[crouch cancelling|crouch cancel]] enemy attacks. A crouching character can also [[crawl]], if the character has the ability. To get up again, stop holding down on the control stick or d-pad.
[[Image:Crouching.png|right|thumb|300px|Crouching can be used to avoid some [[projectile]]s.]]
[[File:Kirby Crouch Hurtbox Smash 64.gif|thumb|Crouching decreases the size of hurtboxes. Shown here is {{SSB|Kirby}}'s hurtbox when he crouches in ''[[Smash 64]]''.]]
'''Crouching''' (or '''Squat''' internally in ''Brawl''), often simply called '''ducking''', is a ground-based position achieved by holding down on the [[control stick]] or [[d-pad]] when standing. Crouching shortens the [[character]]'s [[damage]]able [[Hitbox#Collision_Bubbles|collision bubble]] and can be used to [[crouch cancelling|crouch cancel]] enemy attacks. A crouching character can also [[crawl]], if the character has the ability. To get up again, stop holding down on the control stick or d-pad.


How well a crouch can help a character dodge attacks is highly dependent on the crouching animation. Some characters can become very difficult to hit since they crouch so low (such as [[Kirby]], [[Jigglypuff]], [[Snake (SSBB)|Snake]], and [[Sheik]]). Other characters, however, barely lower themselves at all by crouching (such as [[Meta Knight (SSBB)|Meta Knight]] and [[Bowser]]).
How well a crouch can help a character dodge attacks is highly dependent on the crouching animation. Some characters can become very difficult to hit since they crouch so low (such as [[Kirby]], [[Jigglypuff]], [[Snake (SSBB)|Snake]], and [[Sheik]]). Other characters, however, barely lower themselves at all by crouching (such as [[Meta Knight (SSBB)|Meta Knight]] and [[Bowser]]).


[[Category: Game Controls]]
[[Category: Game Controls]]

Revision as of 09:36, August 2, 2013

"Duck" redirects here. For the sticker in Brawl, see List of stickers (Others).
Crouching can be used to avoid some projectiles.
Crouching decreases the size of hurtboxes. Shown here is Kirby's hurtbox when he crouches in Smash 64.

Crouching (or Squat internally in Brawl), often simply called ducking, is a ground-based position achieved by holding down on the control stick or d-pad when standing. Crouching shortens the character's damageable collision bubble and can be used to crouch cancel enemy attacks. A crouching character can also crawl, if the character has the ability. To get up again, stop holding down on the control stick or d-pad.

How well a crouch can help a character dodge attacks is highly dependent on the crouching animation. Some characters can become very difficult to hit since they crouch so low (such as Kirby, Jigglypuff, Snake, and Sheik). Other characters, however, barely lower themselves at all by crouching (such as Meta Knight and Bowser).