Falco (SSBM)/Down aerial: Difference between revisions
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(I'll get to PAL once I have it) |
(the MD5 for this PAL file is incorrect; hopefully there's nothing important wrong) |
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===PAL=== | ===PAL=== | ||
{{ | {{MeleeHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean|18}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage=12% | |||
|angle=290 | |||
|anglesuffix=spk | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=5.28 | |||
|bn=7 | |||
|xpos=-1.36 | |||
|ypos=1.532 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage=12% | |||
|angle=290 | |||
|anglesuffix=spk | |||
|bk=10 | |||
|ks=100 | |||
|fkv=0 | |||
|r=6.132 | |||
|bn=7 | |||
|xpos=1.02 | |||
|ypos=1.02 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{HitboxTableTitle|Late|18}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage=9% | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=5.28 | |||
|bn=7 | |||
|xpos=-1.36 | |||
|ypos=1.532 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage=9% | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=6.132 | |||
|bn=7 | |||
|xpos=1.02 | |||
|ypos=1.02 | |||
|clang=1 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
|} | |||
==Timing== | ==Timing== |
Revision as of 05:59, July 9, 2013
Overview
Falco's down aerial is one of the most feared in the game, being a very fast and powerful spike that has no sourspot, and having a spiking hitbox with a long duration (however, in the PAL version, the second half of the move produces weak horizontal knockback instead). It can easily be done out of a short hop. It is of extreme risk to use below the ledge, however, due to the combination of its long duration, Falco's very fast falling speed, and Falco's terrible vertical recovery.
Hitboxes
NTSC
PAL
Timing
Attack
Initial autocancel | 1-4 |
---|---|
Clean hit | 5-14 |
Late hit | 15-24 |
Ending autocancel | 30- |
Animation length | 49 |
Interruptible | 60 |
Landing lag
Animation length | 18 |
---|---|
L-cancelled animation length | 9 |
Normal | ||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
Autocancel |