Mario (SSBB)/Neutral attack/Hit 1: Difference between revisions
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==Overview== | ==Overview== | ||
A very fast jab with average [[reach]] for a jab. It leads well into the second jab, but has difficulty [[jab cancel]]ling into other moves. Its most potentially useful application | A very fast jab with average [[reach]] for a jab. It leads well into the [[Mario (SSBB)/Neutral attack 2|second jab]], but has difficulty [[jab cancel]]ling into other moves. Its most potentially useful application is its ability to [[jab lock]] knocked down opponents, which if successful, can lead to a guaranteed [[forward smash]]. | ||
===Post hit data=== | ===Post hit data=== |
Revision as of 05:01, June 19, 2013
Overview
A very fast jab with average reach for a jab. It leads well into the second jab, but has difficulty jab cancelling into other moves. Its most potentially useful application is its ability to jab lock knocked down opponents, which if successful, can lead to a guaranteed forward smash.
Post hit data
Hitbox | Base knockback | Knockback scaling | KO percent with poor DI | KO percent with no DI | KO percent with good DI |
---|---|---|---|---|---|
Arm | 853 | 0 | NA | NA | NA |
Body, fist | 967 | 0 | NA | NA | NA |
Hitboxes
Timing
Hitbox | 2-3 |
---|---|
Continuation window | 7-24 |
Auto-jab | 10 |
Animation length | 15 |
Interruptible | 16 |