Super Smash Bros. series

Stalling: Difference between revisions

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'''Stalling''' is defined as any action that deliberately avoids all fighting conflict to make the game unplayable. It involves the player using a move or technique to waste time, usually done in time matches or timed stock matches. Stalling is banned in tournaments, as tournaments use timed stock matches, and excessive stalling can prolong a tournament. Extreme stalling in a tourney will often have the smasher disqualified, though lesser degrees of stalling that the opponent is capable of dealing with is usually allowed. Outside of tournaments, stalling is considered quite annoying, or even "[[cheap]]".
'''Stalling''' is defined as any action that deliberately avoids all fighting conflict to make the game unplayable. It involves the player using a move or technique to waste time, usually done in time matches or timed stock matches. Stalling is banned in tournaments, in addition to many techniques that cause stalling, as tournaments use timed stock matches, and excessive stalling can prolong a tournament. Extreme stalling in a tourney will often have the smasher disqualified, though lesser degrees of stalling that the opponent is capable of dealing with is usually allowed. Outside of tournaments, stalling is considered quite annoying, or even "[[cheap]]".


==Examples of stalling==
==Examples of stalling==
*Repeatedly using [[Homing Attack]] with [[Sonic (SSBB)|Sonic]] or [[Kirby (SSBB)|Kirby]] under a stage.
===All games===
*Using [[Peach Bomber]] repeatedly against a wall without gaining height. However, this technique can be used for [[recovery]] in tournaments.
*Deliberately running away from opponents and avoiding combat.
*Using [[Rising Pound]] repeatedly away from the other player. However, as with Peach Bomber, if this technique is being used for recovery, it is allowed in tournaments.
*Hanging on to the ledge and re-grabbing the ledge for prolonged periods of time, which is commonly referred to as [[planking]]. This technique is enforced with a
*Using [[Meta Knight (SSBB)|Meta Knight]]'s [[Infinite Dimensional Cape]] so he cannot be attacked.
ledge grab limit in most tournaments.
*The [[Luigi Ladder]].
===''[[Super Smash Bros. Melee]]''===
*Using {{SSBM|Peach}}'s [[Peach Bomber]] repeatedly against a wall without gaining height. This technique is banned, though it can be used for [[recovery]] in tournaments.
*Using {{SSBM|Jigglypuff}}'s [[Rising Pound]] repeatedly away from the other player. This technique is banned; however, as with Peach Bomber, if this technique is being used for recovery, it is allowed in tournaments.
*The [[Luigi Ladder]], performed by two {{SSBM|Luigi}}s. This technique is banned in doubles play.
===''[[Super Smash Bros. Brawl]]''===
*Repeatedly using [[Homing Attack]] with {{SSBB|Sonic}} or {{SSBB|Kirby}} under a stage. This technique is banned.
*Using {{SSBB|Meta Knight}}'s [[Infinite Dimensional Cape]] so he cannot be attacked. This technique is banned.
*Using Meta Knight's two [[glide]]s under the stage.
*Using Meta Knight's two [[glide]]s under the stage.
*Hanging on to the ledge and re-grabbing the ledge for prolonged periods of time, which is commonly referred to as [[planking]].
==See also==
 
*[[Cheap]]
 
*[[Broken]]
{{AllGames|Techniques}}
*[[Tournament legal]]
{{stub}}
{{AllGames|Techniques}}

Revision as of 20:41, May 22, 2013

Stalling is defined as any action that deliberately avoids all fighting conflict to make the game unplayable. It involves the player using a move or technique to waste time, usually done in time matches or timed stock matches. Stalling is banned in tournaments, in addition to many techniques that cause stalling, as tournaments use timed stock matches, and excessive stalling can prolong a tournament. Extreme stalling in a tourney will often have the smasher disqualified, though lesser degrees of stalling that the opponent is capable of dealing with is usually allowed. Outside of tournaments, stalling is considered quite annoying, or even "cheap".

Examples of stalling

All games

  • Deliberately running away from opponents and avoiding combat.
  • Hanging on to the ledge and re-grabbing the ledge for prolonged periods of time, which is commonly referred to as planking. This technique is enforced with a

ledge grab limit in most tournaments.

Super Smash Bros. Melee

  • Using Peach's Peach Bomber repeatedly against a wall without gaining height. This technique is banned, though it can be used for recovery in tournaments.
  • Using Jigglypuff's Rising Pound repeatedly away from the other player. This technique is banned; however, as with Peach Bomber, if this technique is being used for recovery, it is allowed in tournaments.
  • The Luigi Ladder, performed by two Luigis. This technique is banned in doubles play.

Super Smash Bros. Brawl

See also