Parry (Yoshi): Difference between revisions
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[[Category:Advanced Techniques]] | [[Category:Advanced Techniques]] |
Revision as of 13:02, April 12, 2013
The Parry refers to many different forms of Yoshi-specific techniques that refer to using shields or other forms of defenses generated due to Yoshi's different double jump and shield properties. The techniques vary from game to game.
- Double jump cancel counter: All three Super Smash Bros. games.
- Light shield counter (Super Smash Bros. Melee only): Yoshi has a specific property that once he perfect shields one move, he can immediately perfect shield another move that connects right afterward by continuously light shielding. If this is done with a move that has multiple hits, such as Kirby's down aerial , the shield eventually turns white from the multiple power shields.
- Shield counter (Super Smash Bros. and Melee only): By shielding at the precise frame a move hits, Yoshi can drop his shield instantly and attack.