Sakurai angle: Difference between revisions

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Early in ''Brawl'''s lifetime, it was noticed that many attacks with the "generic horizontal launch angle" have a low chance of tripping. Once decoding of moveset data progressed enough, it was then discovered that most of said attacks have a technical trip chance of 0% and an angle of 361. As [[Masahiro Sakurai]] is somewhat infamous for making tripping existent in ''Brawl'', the angle was named after him. This is technically a misnomer, however: while it is true that the angle has an extra 11% chance of tripping, this applies to all attacks with horizontal angles and not just the Sakurai angle.
Early in ''Brawl'''s lifetime, it was noticed that many attacks with the "generic horizontal launch angle" have a low chance of tripping. Once decoding of moveset data progressed enough, it was then discovered that most of said attacks have a technical trip chance of 0% and an angle of 361. As [[Masahiro Sakurai]] is somewhat infamous for making tripping existent in ''Brawl'', the angle was named after him. This is technically a misnomer, however: while it is true that the angle has an extra 11% chance of tripping, this applies to all attacks with horizontal angles and not just the Sakurai angle.


[[Category:Game Physics]]
[[Category:Game mechanics]]
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