Floor: Difference between revisions

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:''This article is about the the platform-type element. For the get-up attack, see [[Floor recovery]].''
:''This article is about the the platform-type element. For the get-up actions, see [[Floor recovery]].''


The '''floor''' is an environmental element appearing in each ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' game and is anything that a [[character]] can walk/dash on and/or stops the character from [[fall]]ing (as in being KO'd). Floors can cause damage and vertical [[knockback]] as in the track in [[Mute City]] or [[Port Town Aero Drive]] or can be set up to cause damage as with [[Venusaur]]'s or [[Metagross]]' Earthquake. In Melee, sending the opponent towards a damaging floor and KOing him or her with it earns the player a [[List of bonuses#Super Smash Bros. Melee|"Kiss-the-Floor KO" bonus]]. [[Acid]] and [[lava]] also count as damaging floors; acid appears in ''[[Super Smash Bros.]]''<nowiki>'</nowiki> and ''Melee''<nowiki>'</nowiki>s [[Planet Zebes]] and [[Brinstar]] stages respectively while lava appears in ''Brawl''<nowiki>'</nowiki>s [[Norfair]] stage. Spikes are also damaging floors and appear in ''Melee'' and ''Brawl'' as hazards. In ''Melee'' spikes tend to deal electric damage and in Brawl they do slashing damage.
The '''floor''' is an environmental element appearing in each ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' game and is anything that a [[character]] can walk/dash on and/or stops the character from [[fall]]ing (as in being KO'd). Floors can cause damage and vertical [[knockback]] as in the track in [[Mute City]] or [[Port Town Aero Drive]] or can be set up to cause damage as with [[Venusaur]]'s or [[Metagross]]' Earthquake. In Melee, sending the opponent towards a damaging floor and KOing him or her with it earns the player a [[List of bonuses#Super Smash Bros. Melee|"Kiss-the-Floor KO" bonus]]. [[Acid]] and [[lava]] also count as damaging floors; acid appears in ''[[Super Smash Bros.]]''<nowiki>'</nowiki> and ''Melee''<nowiki>'</nowiki>s [[Planet Zebes]] and [[Brinstar]] stages respectively while lava appears in ''Brawl''<nowiki>'</nowiki>s [[Norfair]] stage. Spikes are also damaging floors and appear in ''Melee'' and ''Brawl'' as hazards. In ''Melee'' spikes tend to deal electric damage and in Brawl they do slashing damage.
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